Captain Cottontail: Certified Rocket Jumper by tomonaku

[raw]
made by tomonaku for LD 43 (JAM)

CoverImage.png

Play Captain Cottontail and sacrifice your health in order to maneuver around the level!

AD = Move

S = Look Down

Left Mouse button = Fire

Space = Jump

Shooting a rocket at your feet will launch you up. Rocket + Jump will launch you higher. Not all situations call for the Rocket + Jump though, keep that in mind!

If you get stuck or cant be bothered to finish, here's a full playthrough!

https://www.youtube.com/watch?v=4yejqmvVEw4

/blog

Not my favorite LD entry. I started a day late, as i couldn't come up with an idea and I didn't really enjoy working on it. I finished it just to get another game under my belt tbh. Thanks for playing though!

Ratings

Overall 372th 3.591⭐ 24🧑‍⚖️
Fun 213th 3.674⭐ 25🧑‍⚖️
Innovation 256th 3.522⭐ 25🧑‍⚖️
Theme 537th 3.435⭐ 25🧑‍⚖️
Graphics 695th 3.152⭐ 25🧑‍⚖️
Humor 465th 2.957⭐ 25🧑‍⚖️
Mood 665th 3.13⭐ 25🧑‍⚖️
Given 37🗳️ 3🗨️

Feedback

morriss
04. Dec 2018 · 13:12 UTC
To carrots, I died too many times, what's wrong with my fingers:)
Baptiste Guerin
04. Dec 2018 · 13:31 UTC
Very nice game, I ragequit it x))
MrJackhpil
04. Dec 2018 · 13:33 UTC
@morriss You are not alone)
limered
04. Dec 2018 · 13:43 UTC
Nice. I didn't like this theme niether. You've made the best of it. I had fun playing.
Stirling
04. Dec 2018 · 13:57 UTC
Great game and love the art style of the player
WegPast
04. Dec 2018 · 14:16 UTC
A really good game, I had fun playing it !
Fun fact : I didn't notice I could move using keyboard x) I imediatly tried to move only by fire rocket... and it work fine :p
PopDaddyGames
05. Dec 2018 · 10:31 UTC
The character reminds me of the Tank Girl comic- excellent job!
PancakeFriday
05. Dec 2018 · 10:59 UTC
Liked the game, I always had fun with rocket jumps in Q3, so I wasn't new to the concept. I couldn't progress in (I think level 10), where there was a saw moving horizontally above you, which you had to get past. Everytime I tried to rocket jump, I'd restart the level (even before hitting the saw). I think it was really a lot of fun and I'm always looking for challenging levels. Personally, I'd made the hitbox on the spikes a little smaller.
sodaraptor
05. Dec 2018 · 20:10 UTC
Mechanics and art style were A+, but the theme in general was a bit light. My biggest complaint was that there was **no mouse lock**, which made most of the precise aiming for the rocket jumps extremely frustrating. Overall, I thought it was a fine entry!
Pat Farnach
05. Dec 2018 · 20:18 UTC
Fun game -- the explosions felt juicy. Sometimes it was hard to see where the bunny was going because the camera was zoomed in pretty far. I had a fun time playing -- keep up the good work!
Jevgeni Orehhov
05. Dec 2018 · 22:19 UTC
Rocket Jumps guys! It's awesome. Very nice. I almost feel like plyaing Quake :)
joqlepecheur
05. Dec 2018 · 22:41 UTC
![carotte.png](///raw/d0a/21/z/1f290.png)

Cool take on the theme, and you captured well the essence of physics based games :)

The character hitbox seemed a bit too big, there were situations were I felt I didn't touch spikes and still died. I wish there was a short transition between death.

I think you shouldn't belittle yourself, you managed to bring a good idea to the table, and the feel of the jumps was great.