sacrificescape by XyXRQjZji
activate all sacrificial altars then move a surviving unit onto the exit tile


16 levels
hint for level 5: alternate attackers to keep a 1hp unit alive for sacrifice
| Source code | https://xyxrqjzji.itch.io/sacrificescape |
| Original URL | https://ldjam.com/events/ludum-dare/43/sacrificescape |
Ratings
| Overall | 483th | 2.542⭐ | 26🧑⚖️ |
| Fun | 480th | 2.354⭐ | 26🧑⚖️ |
| Innovation | 408th | 2.708⭐ | 26🧑⚖️ |
| Theme | 393th | 2.979⭐ | 26🧑⚖️ |
| Mood | 480th | 1.875⭐ | 26🧑⚖️ |
| Given | 40🗳️ | 0🗨️ |
Didn't regret it :D The level where I had share a hit between 2 bards won me over (level 4??)
Some sound would add a lot to it.
But yeah, it's a great concept and I think you could do a lot with it if you had more time, obviously adding some graphics/sound but just experimenting with different level layouts, parties and enemy layouts.
The first three levels looked promising, so I didn´t rated because I guess there is much more to the game than these levels.
EDIT: Finally got it!
Cool game with lots of thinking!
P.S. Your hint was helpful :)
Loved that this is a puzzle game.
Well done.