Rock Bottom by Jungle
A game about you and your depressed brother.
You realize that your brother is having a depression crisis and desperately tries to hold him so he does not get hurt.
Talk to him to try to calm him down. Use welcoming dialogues, they are best suited for talking to depressed people.
This game was made in 72 hours for the Ludum Dare # 41. A combination of runner and visual novel.
Controls:
- ARROWS = Move
- 1, 2, 3 = Select dialog
- SPACE = Grab
English and Portuguese languages avaiable


| HTML5 (web) | https://www.newgrounds.com/portal/view/710166 |
| Original URL | https://ldjam.com/events/ludum-dare/41/rock-bottom |
Ratings
| Overall | 271th | 3.767⭐ | 47🧑⚖️ |
| Fun | 826th | 3.033⭐ | 47🧑⚖️ |
| Innovation | 460th | 3.5⭐ | 46🧑⚖️ |
| Theme | 524th | 3.678⭐ | 47🧑⚖️ |
| Graphics | 520th | 3.565⭐ | 48🧑⚖️ |
| Audio | 221th | 3.667⭐ | 47🧑⚖️ |
| Mood | 23th | 4.322⭐ | 47🧑⚖️ |
| Given | 55🗳️ | 49🗨️ |
But concerning the game itself, mixing a runner and a gaphic novel is a great idea, but the lack of difficulty (it is possible de stop your brother even before the first line of dialog) kind of ruin the game experience... Better settings to make the game a bit more challenging are needed, in my opinion.
It was short and to the point, and delivered the message very well.
Awesome job. Glad to see another Brazilian developer participating in jams.
Foi divertido e a ambientação psicológica foi muito bacana (a música e o trabalho com a câmera ajudaram bastante nisso).
Sobre a parte "runner" eu não gostei muito de ter que ficar segurando o botão para me mover (como era também um runner eu sugeriria manter o personagem correndo; sei que talvez foi de propósito para mostrar que a pessoa precisa se esforçar para conseguir ajudar outra pessoa; ou algo do tipo, não sei se era a intenção).
Os gráficos combinaram com a entrada e a capa do menu ficou muito boa. Tive que jogar duas vezes para conseguir vencer.
Novamente, parabéns! :)
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Very good game, sir. :) Congratulations.
It was fun and the psychological setting was very cool (music and camera work helped a lot).
On the "runner" part I did not like having to hold the button to move (as I was also a runner I would suggest keeping the character running, I know it was maybe on purpose to show that the person needs to try hard to get help another person, or something like that, I do not know if it was the intention).
The graphics combined with the entry and the cover of the menu was very good. I had to play twice to be able to win.
Again, congratulations! :)
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I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Acho que você acertou em escolher a câmera de cima, qualquer outro ângulo com pixel art poderia parecer arcade demais. Assim parece bom pra jogabilidade e parece tratar melhor seu mood de jogo sério.
Parabéns pela entrada e que venham as próximas jams. Só não gostei de não ganhar agradecimento especial. :D