Super Bigbo Commando by harusame
A top-down action plateformer. it sounds stupid, but that's why it fit well whith the theme.
Control 'Bigbo', a strong mercenary to destroy somes zombis and clean the jungle.
Do your best to find all items and take the best score !


Keys : - ARROWS : move - SPACE : Jump - X, C or V : shoot
Game made with LibGdx (Java required), Bfxr for sound, CgMusic and Photoshop.
To play, launch "*LD41superbigbo_commando.jar *" with java 7 or more.
* I would be happy if you post your score in comment. *
Ratings
| Overall | 36th | 4.02⭐ | 27🧑⚖️ |
| Fun | 42th | 3.94⭐ | 27🧑⚖️ |
| Innovation | 224th | 3.6⭐ | 27🧑⚖️ |
| Theme | 277th | 3.74⭐ | 27🧑⚖️ |
| Graphics | 118th | 3.84⭐ | 27🧑⚖️ |
| Audio | 61th | 3.76⭐ | 27🧑⚖️ |
| Humor | 315th | 2.714⭐ | 23🧑⚖️ |
| Mood | 185th | 3.375⭐ | 26🧑⚖️ |
| Given | 16🗳️ | 23🗨️ |
the execution is really solid i just wish you had intertwined the genres more
I had fun trying to collect everything, but I couldn't find the second B, and failed miserably trying to get the G. The music was good too, and polished up the whole experience.
Overall, I think you have a solid groundwork here to make a fun little game. Just add some more levels :)
Nice game overall, I enjoyed playing it. Good job, keep going!
The main thing I feel is missing is shadows. A shadow under the player would show off their jump height, shadows from the buildings would show which ones are taller, etc. And a little bit of coyote time on the edges of the holes would be nice, as well as more leeway with collisions on geometry around. I got a little stuck here and there.
The art and animations are pretty nice, the music a little loud compared but it set a good vibe.
Neat entry!