Red and Black Wordly by ludum1118

[raw]
made by ludum1118 for LD 41 (COMPO)

Cross between a puzzle and a word guessing game. Whole game was created only with python3 and tkinter(python gui)

  • You alternate between controlling player1(Red tokens) and player2(Black tokens).
  • Game goal is to achieve 10 victory points(VP) for player1 and player2.
  • Buttons 3 and 4 give tokens to player you are controlling.
  • Button 2 converts tokens into victory points.(3R => VP for player1 and 3B => VP for player2)
  • After 30 seconds second part of the game will appear.
  • Guess the word to get victory points. The more words you guess the more time you get.
  • Button 1 gives you more time and button 5 makes it easier to guess the word by removing one letter.

Ratings

Overall 690th 2.385⭐ 28🧑‍⚖️
Fun 676th 2.308⭐ 28🧑‍⚖️
Innovation 614th 2.731⭐ 28🧑‍⚖️
Theme 560th 3.077⭐ 28🧑‍⚖️
Graphics 689th 1.646⭐ 26🧑‍⚖️
Audio 501th 1.979⭐ 26🧑‍⚖️
Humor 554th 1.727⭐ 24🧑‍⚖️
Mood 636th 2⭐ 24🧑‍⚖️
Given 33🗳️ 16🗨️

Feedback

good.enough
23. Apr 2018 · 04:17 UTC
This was an interesting idea. The UI is a bit difficult to understand, and I kept guessing the wrong word.
Apple Dash
23. Apr 2018 · 04:23 UTC
It's really weird. Looked very interesting, but in the end I found it really confusing and overly complicated and not really focused on word guessing, as I was trying to get victory points by manipulating tokens.
Potondo
23. Apr 2018 · 04:28 UTC
I really like the idea of this game.

I did find having to deal with two player's at once very difficult though. Maybe displaying the number of red and black tokens of both players would make the game easier to play.

Also I felt the +30 seconds made it possible to cheese the game a bit since you can continually use that option and never have to answer a word.

Regardless overall a very interesting and unique game. Awesome work!
impiaaa
23. Apr 2018 · 04:37 UTC
Very hard to understand for a tired jammer like myself! :sweat_smile:
Apples_mmmmmmmm
24. Apr 2018 · 07:11 UTC
Interesting game. Without the block of explanation I probably would have been quite lost. I ended up hardly utilizing the word guessing part, and just rotating through adding time, scoring victory points and randomly gaining victory points using the buttons.
MathijsVissers
24. Apr 2018 · 08:13 UTC
Pretty hard to understand what exactly is going on, even with the explanation.
Zinkler
24. Apr 2018 · 10:15 UTC
I'd actually say that any word guessing game is already a puzzle, but nice idea anyway. Still a little bit too hard to understand and keep everything in mind, including two players' red and black tokens, the everchanging values, and the words themselves. I can see the amount of work behind that, and I respect that a lot.
Mathiouza
24. Apr 2018 · 16:04 UTC
Complex game ^^' And yes, as @Zinkler said it, a puzzle and a puzzle game ^^ But anyway, you worked for making the rules with sense and that is quite difficult when you see the complexity of the game ^^

Keep coding :)
RilleP
24. Apr 2018 · 19:26 UTC
After about 5 complete failures i finally understood a little bit of what was going on and i managed to win. I guess the mystery of what the buttons did made me want to try again and again. Not the most fun game, but it was interesting.
Johnny Turbo
25. Apr 2018 · 01:06 UTC
Neat little game, though I had to thouroughly read through the instructions to figure out what was going on in this game. I like how there was a bit of resource management and that you could never have more than four tokens combined between the two players. I found the word guessing section to be a bit difficult because there were a few times that there were multiple words that could be derived from the given set and this caused me to lose the game. Props for making a game from straight python though! Congratulations on making a game in 48 hours!
Colin Misbach
25. Apr 2018 · 02:14 UTC
The concept is very interesting and it seems like you put a lot of effort into designing it. My only complaint is that it's a pretty complicated game, and not a lot of explanation for what I could do. Obviously some graphics here and there wouldn't hurt, but I can't blame you (or anyone for that matter).

Nice work!
tomdeal
25. Apr 2018 · 09:38 UTC
nice idea! Once I had figured out what to do (which meant read the instructions a couple of times) it was a fun experience. The UI could be cleaner, it is a bit too cluttered / unreadable.
Jimbly
25. Apr 2018 · 16:30 UTC
Hmm, ended up getting a 5 letter word, "dyelc" as letters... and couldn't think of any solution... internet word unscramblers confirm no English 5 letter word exists with those 5 letters except maybe "ycled" which isn't in any real dictionaries... you might want to use a smaller dictionary =). Second game went much better, although I decided to mostly ignore the word guessing part until there was only a little bit of time left, only had to guess 2 words and concentrated on the top part to win. Took me quite a while to understand what all of the buttons did, especially button #2, which I thought required me to have 3 tokens of the same type in hand. I also didn't realize the players' hands were separate for a while (I guess the first time I clicked, the hand contents changed in a way that seemed to reflect my action, so I got stuck on a wrong idea). Would be good to see both players hands at any point in time.

That was an interesting and unique combination. I liked that there was time pressure, but that it wasn't *too* much, gave me a little time to think and plan and try to think of words.
🎤 ludum1118
25. Apr 2018 · 17:24 UTC
@Jimbly there are dashes on the bottom left which indicate how many letter word you need to guess. And its always 2 less letters than offered. So with 5 offered letters you need to find a 3 letter word. Also when you get game over at the bottom you will be given one potential word from letters offered.
🎤 ludum1118
25. Apr 2018 · 17:28 UTC
As many people point out the game is complex and has a somewhat high learning curve.
Jimbly
25. Apr 2018 · 18:15 UTC
@ludum1118 , I saw the dashes, it was a 5-letter word, this was after I had removed letters as many times as it would allow. It started with 7 letters, I think - there were two "c"s initially, looks like the word was "cycle" but you've got a [bug](https://github.com/bonapi/Red-and-Black-Wordly-LD41/blob/master/Red%20and%20Black%20Wordly.py#L294-L298) where if you click the button to try to remove letters, and you cannot afford it, it will skip the first part (that would have removed the extraneous "d") and instead remove any double letters (removed the double "c" instead).
🎤 ludum1118
25. Apr 2018 · 18:40 UTC
@Jimbly yeah, you are correct.
mrwillowb
27. Apr 2018 · 15:34 UTC
I didn't understand this crazy game