Cursed Princess by Unentokku
A cursed princess must travel the world to recruit friends and maybe find a way to cure her curse and save the world from demons. Idea was to combine survival game with a dating-sim but I'm not sure if it's really either of those things.
| HTML5 (web) | https://unentokku.itch.io/cursed-princess |
| Original URL | https://ldjam.com/events/ludum-dare/41/cursed-princess |
Ratings
| Overall | 980th | 3.016⭐ | 33🧑⚖️ |
| Fun | 893th | 2.935⭐ | 33🧑⚖️ |
| Innovation | 1058th | 2.694⭐ | 33🧑⚖️ |
| Theme | 1123th | 2.581⭐ | 33🧑⚖️ |
| Graphics | 980th | 2.667⭐ | 32🧑⚖️ |
| Humor | 514th | 3⭐ | 32🧑⚖️ |
| Mood | 908th | 2.883⭐ | 32🧑⚖️ |
| Given | 38🗳️ | 27🗨️ |
Still a good game for a marathon!
Good effort!
@Nash I wonder if knowing that there's a hidden love stat which most actions have an effect on would have helped, also I suppose starting with just 2 party members could be boring(I dropped it from 3 since it fit better with how I first wanted recruiting to work but later when I changed to just 1 recruit per location I could have increased it back to 3). But yeah having more choices would still be nice, at least I wanted there to be lot more happening when you reach a location and I think adding 1 more phase to camp scene could be nice. Also could be that the fact that I wanted you to feel like you aren't the one doing anything just wasn't to your liking.
I had fun exploring the different places, and It was cool that one could get so many different characters in the party. There was quite a variety with different roles they had, which was nice. Almost like having a reverse harem at some point XD
Overall I think it is quite a nice game you made and I liked it : )
My recommendation is to add more alternatives to get supplies and money other than going to the city and mere chance, it will make things more interesting. And of course, adding music and sound effects will be a great emotional addition to this kind of game.
Great entry :)