Tower of Power by DaragonGames

Mana, Health, gold, munition? Screw this shit in Power of Tower everything is working with Power. You build Towers with Power which will need Power to work and use Power as health. If you run out of power your base will be destroyed and the game ends, so you better make sure, that you have enough Power to defend your base, otherwise the enemies will suck it empty.
How to play: Right click the empty fields( the blue thing) to create a building. Create some Generators to get new Power. To close the shop, click on an empty spot outside of the window.
Post Jam Bug Fixes: Changed Title to Tower of Power like it should be Changed Text Color in Game Over screen


Also try out the Post-Jam Version of the Game for a better Experience and enhanced Graphics!

| Windows | https://daragon.itch.io/tower-of-power |
| Original URL | https://ldjam.com/events/ludum-dare/39/tower-of-power |
Ratings
| Overall | 620th | 2.613⭐ | 33🧑⚖️ |
| Fun | 582th | 2.548⭐ | 33🧑⚖️ |
| Innovation | 593th | 2.387⭐ | 33🧑⚖️ |
| Theme | 434th | 3.323⭐ | 33🧑⚖️ |
| Graphics | 630th | 2.032⭐ | 33🧑⚖️ |
| Audio | 474th | 2.161⭐ | 33🧑⚖️ |
| Given | 50🗳️ | 10🗨️ |
Power Spent: 113809.80
Enemies Defeated: 186
Buildings Built: 22
Buildings Destroyed: 8
That was a pretty cool Tower Defense game. The game over screen should have been a light shade of blue. that would have made it easier to have read the screen. The graphics aren't bad and do the job and the gameplay was exactly what I expected it to be. Well done!
So the graphics look like the usual programmer art and the sounds get a bit annoying after a while. The gameplay is fun enough though. It's a pretty normal tower defense game, so I don't have that much to say.
It needs a bit of polish, but it's not bad for a jam entry.
It would have been good to have the ability to upgrade since I quickly ran out of slots.
But the variety of enemies scaling into the later game was interesting, so good job keeping it going. Thanks for making this game.
I would recommend to lower a bit the volume of the weapons, my head almost exploded when the first laser tower started to attack :P
Keep up the hard work! :)
Once a building was placed, it couldn't be removed or upgraded in any way, so I felt like I had no choice but to sit and wait a very long time before anything interesting happened. Enemies took a very long time to scale up past the point where they would die instantly upon entering. I'd like a bit more interactivity, so I could destroy buildings and replace them with other ones to adjust to enemy tactics.
The idea is good, to only have one resource but there is to little to do in the game. Upgrades to the building would have been great!
Edit: Oh you should have put Generators in the top of the list, I only noticed them after the second try.
Maybe I missed it, but is there a way to replay without running the game again? For this peculiar type of games restart should be more accesible! :) The sound effects are simple but at least your game does have some sounds! So it's a pretty complete game overall, good job.
Until I got how some things worked, it took some time here, and the pace felt a bit slow, but once I got them, playing was really fun! :)
Good job there! Keep making! ;)