House Party by Richard141289

[raw]
made by Richard141289 for LD 40 (JAM)

Here is my Ludum Dare Submission House Party.gif

All the animations in the game are procedural, there are no keyframe animations in the game.

Things we can do in game :

Stand, Walk, Jump , Punch (left and right), Grab (left and right) , Pull, Push, Move hands freely , Slam, Throw, HeadButt

Player can combine all these moves

Tools used :

Unity, Audacity, Blender, Krita

It is a Physics Based fighting game. I got stuck spending all of my time in implementing the fighting mechanics, I had no time to play test the game even once. Im sorry if the game is crap

Theme / Idea :

So the theme was The more you have the worse it is.

The game : The more guests you have, the worse your migraine (Player Controls) get. You have thrown a house party, and there are some uninvited guests. They smoke, break your furniture, fight with each other. This causes you headache, a severe migraine headache. The players movement becomes extremely difficult to control as the headache increases

Game Rules :

Goal is to survive as long as possible. You will have to throw the guests out of the backyard to survive. The more guests there are, the worse your headache gets. You can punch, push, pull, slam or throw them. Do whatever it takes to kick them out. You have to throw them beyond the knee high - white bounding wall

Controls :

*Controls for KeyBoard and Mouse: * WASD to move; Tap Left or Right mouse button to punch; Hold Left or Right mouse button to Grab; Shift to Lift; Q - Headbutt; Space - Jump

Controls for Controller: Tap LB or RB for left or right punch; Hold LB or RB for left or right grab; After grab use right stick to move the hands freely; X - Headbutt; A - Jump

Some in game footage :

https://www.youtube.com/watch?v=iO5PbZvLmHg

Things that can be done in game :

*Walk * Walk.gif

* Twirl * Twirl 1.gif

* Jumps * Jumps.gif

* Punches * Punches.gif

* After Grabbing, the hands can be moved freely *

Free to move after grab_reduced.gif2 hand Grab and Free hand movement.gif

* Attacks can be combined, like Grab with one hand and Punch with the other * Grab and Punch.gif

* Multi-Directional Headbutts * Headbutts.gif Headbutts All Direction.gif

* Slams and Throws * Slam and throw.gif

* Goal is to throw them outside the bounding wall * Goal is to throw them out of the ring.gif

Ratings

Overall 239th 3.774⭐ 44🧑‍⚖️
Fun 31th 4.088⭐ 42🧑‍⚖️
Innovation 88th 3.915⭐ 43🧑‍⚖️
Theme 559th 3.463⭐ 42🧑‍⚖️
Graphics 251th 4.048⭐ 44🧑‍⚖️
Audio 539th 2.974⭐ 40🧑‍⚖️
Humor 27th 4.188⭐ 42🧑‍⚖️
Mood 395th 3.5⭐ 42🧑‍⚖️
Given 32🗳️ 8🗨️

Feedback

Akusan
06. Dec 2017 · 23:13 UTC
Wow these animations are amazing! Especially when you mentioned that they're procedurally generated. It's so amusing seeing these rag doll physics. Very nice aesthetics as well
Tinis Games
06. Dec 2017 · 23:19 UTC
Good job ! Hard to play for me, but it' fun :) Maybe you should make a html version to facilitate access to your game ?
🎤 Richard141289
06. Dec 2017 · 23:23 UTC
Thank you so much :) I will be posting a link to the web build soon
eldogg
06. Dec 2017 · 23:24 UTC
Did you make all the assets? They are very nice.

I like the concept and the execution. It's a lot of procedural fun. Had a good time inventing moves to take out partygoers with.

The party was missing some music though.

Well done creating a fun and animated 3D game.
Arya
06. Dec 2017 · 23:54 UTC
How have you only received 2 ratings? This game is fantastic! 5 stars overall. I couldn't listen to the audio because I'm in public without headphones, so I didn't rate audio.
Vottivott
06. Dec 2017 · 23:57 UTC
~~There seems to be a problem with the extracted file, cannot open it.~~ EDIT: Nevermind, it worked!

It looks amazing though, can't wait to try it out! :)
icxon
06. Dec 2017 · 23:59 UTC
Controls are bit unresponsive but I like the way gameplay goes. May be you should add more game modes (like racing, king of the hill, survival?).

Here is my playtest:

https://www.youtube.com/watch?v=EOm84rj76i8
Vottivott
07. Dec 2017 · 00:11 UTC
Loved it! Really fun to just play around with! :)
Fis
07. Dec 2017 · 01:10 UTC
This is really impressive - quite an amazing idea to use physics in such a way!
pareidolia
07. Dec 2017 · 02:00 UTC
Good work on the animations! I love the concept!
🎤 Richard141289
07. Dec 2017 · 02:35 UTC
Thank you so much for rating the game, I will surely add more game modes, and more enemy types and musics. I will make a web build first, so everyone can play the game :)
Bismark
07. Dec 2017 · 02:37 UTC
From my point of view, it's a very nice technical success, but I have trouble with the specific theme of this game. :-s
videojames
07. Dec 2017 · 03:18 UTC
Dude I really enjoyed this! Super wacky and funny, reminds me of games like Gangbeasts. It would be fun with multiplayer and if your guests fought back haha
🎤 Richard141289
07. Dec 2017 · 03:39 UTC
Thank you so much for the review, @bismark, I agree, I kinda feel like I missed the mark on properly conveying the theme.
@videojames Im glad you liked the game, I will surely add multiplayer mode and a survival mode where we can fight the AI
fangzhangmnm
07. Dec 2017 · 04:09 UTC
This game should not be missed!
JeffChen
07. Dec 2017 · 05:35 UTC
The graphic is great,the characters are so funny,i think the game just need some more things to play
Renan Prates
07. Dec 2017 · 06:19 UTC
this game is impressive, look these graphics, simply amazing, nice job
fishbrain
07. Dec 2017 · 07:59 UTC
Thunderbirds! hahhaaa.... difficult, but hilarious! :)
mikkpr
07. Dec 2017 · 08:41 UTC
This is hilarious!
Sharon Anquetil
07. Dec 2017 · 09:15 UTC
I love the concept but I don't know how to throw some peoples :cry:
Pedro Miranda
07. Dec 2017 · 11:24 UTC
Super funny and great graphics. I love these procedural stuff, tons of random fun. Great entry!
🎤 Richard141289
08. Dec 2017 · 02:33 UTC
Thank you all for the feedback :), I look forward to playing and reviewing all your games this weekend :)
@sharon-anquetil, throwing works just like in real life, if you let go of the object that the player is holding, while the hands are in motion, the character will throw that object. So after holding onto the object using left click + right click, press shift to lift, and when the object starts moving, let go off the left click and right click. I know the controls are difficult, I will work on improving it.
ursagames
08. Dec 2017 · 05:04 UTC
That was a pretty great entry! The aesthetics are pretty pleasing, but the post processing effects got to be a bit much after awhile. I also had trouble executing any throws, but it was still fun. Gotta love jumping around and hoping you don't land on your head! Oh also, I'd suggest uploading as a zip next time, for some reason 7z didn't like your rar and I had to download and install winrar to extract it. I think that the ease of use of zips (no extra software needed on most OSs) outweighs the download size differences for something that's less than 100MB uncompressed.
SerpentWorks Games
08. Dec 2017 · 05:06 UTC
Neat concept! Wish the UI was bigger or not in the upper corner; as you lose health you can't see what going on there! The procedural animations are super hilarious!
PowerSpark
08. Dec 2017 · 05:16 UTC
The physics ragdolls are very impressive... ragdolls are tough to get working as it is! More tools and weapons to mess around with would be something to add in the future. This is probably one of the most technically advanced entries, congrats!
AL19890604
08. Dec 2017 · 06:48 UTC
Very funny game!! Nice work dude! But I think the grab movement could be better or may be just my control problem. Also like some dudes said about the UI. It could be presented in a better way like using another font colour or shown on the other position. Anyway great job!
joekickass
08. Dec 2017 · 06:50 UTC
Fun mechanics. Love the animations! I struggled to actually get anyone out of the yard because of the ledge thing. Maybe I'm doing it wrong? idk. but I liked its silliness! good work!
tuism
08. Dec 2017 · 09:00 UTC
I love physics animations! Any possibility of a mac build?
Bartosz
08. Dec 2017 · 18:31 UTC
Great entry, loved everything, although music is missing for me.

Why no web build? It's Unity?

Check out our **Voxel Mob Arena** here:
https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
CyManSAP
09. Dec 2017 · 00:15 UTC
hey, I'm unable to unrar the files. Could you consider a .zip version?
🎤 Richard141289
13. Dec 2017 · 13:10 UTC
Thank you so much for all your feedback, I have made some changes, I have made the HUD easier to read, reduced post processing effects, fixed some bugs, added sound effects and music. Unfortunately I am unable to make a web build, because of some issues with Unity and my project.
I am planning to build a different game based on this , with multiplayer stuff and kinda like powerstone
https://richarddilip.itch.io/house-party
SaraMartins
28. Dec 2017 · 19:52 UTC
This was a really fun game to play! The physics animations were great and increased the humor of the game.
The art style is simple but it fits the game very well. It's a bit hard to remember all of the keys during the game, so maybe you could add the option to check them in the pause menu or group the action keys together, just as WASD keys are grouped.

I didn't understand how to throw the guests like in the gifs, so I would just drag them outside. The sound effects were nice too.

About the physics mechanic, would you consider a post about how you made the ragdoll effect? We wanted to do the same kind of movement for LD 38 but ended up not finding stuff about it, so I am really curious on how to do it (I still want to). So I'd love to know how you did it.

Overall, a polished and fun game, congratulations :)