{"author_link":"\/users\/bitjester-media","author_name":"BitJester Media","author_uid":"1089061","comments":[{"author_name":"Badical","author_uid":"1083129","time":"2018-04-23T04:12:51Z","epoch":1524456771,"modified":1524456771,"text":"Great job! I found myself playing it longer than I thought I would. Just wanted to unlock all the skills! I didn't get that far, though :(","likes":1,"format":"md"},{"author_name":"Gamekrazzy","author_uid":"1075506","time":"2018-04-23T04:31:07Z","epoch":1524457867,"modified":1524457867,"text":"I played through the whole game under casual! Fun concept, and the theme fits, as those genres are pretty tough to combine. I did however feel that the game was moving too slow, however that might be because I chose casual, which if that's the case I recommend a third option that allows the speed, but not the hardcore aspect of losing items.","likes":1,"format":"md"},{"author_name":"joonamo","author_uid":1077311,"time":"2018-04-23T05:04:21Z","epoch":1524459861,"modified":1524459861,"text":"Solid level design and metroidvania upgrade progression! Sadly I missed one star, but finished the game \ud83d\ude04\ud83d\udc4d","likes":2,"format":"md"},{"author_name":"dlowe","author_uid":"1001533","time":"2018-04-23T05:19:06Z","epoch":1524460746,"modified":1524460746,"text":"Super fun game and cool idea. Physics were weirdly floaty but fine once I got used to them.\n\nThanks for the game!","likes":1,"format":"md"},{"author_name":"gonutz","author_uid":"1004280","time":"2018-04-23T21:49:21Z","epoch":1524520161,"modified":1524520161,"text":"This is cool little game, a little music and sound would have been nice, though :-)\n\nI like the mechanic, gaining abilities by picking up items.\n\nThe graphics are simple but enough to let me know what to do. It seems to me that you put your time into the nice character animation and items and had no time for the level, am I right? :-)\n\nOverall a nice game, great job!","likes":1,"format":"md"},{"author_name":"BitJester Media","author_uid":"1089061","time":"2018-04-23T21:56:41Z","epoch":1524520601,"modified":1524520601,"text":"@gonutz Thanks! I always leave sound and music until the end, and then I'm too tired for that stuff \ud83d\ude13\n\nActually most of my time went into the level layouts and implementing the different abilities, but I wish that I had added more decoration","likes":0,"format":"md"},{"author_name":"gonutz","author_uid":"1004280","time":"2018-04-23T22:11:57Z","epoch":1524521517,"modified":1524521517,"text":"Nevermind, it is a game jam and in the end you always have to put your focus on one thing or another. In LD 39 I focussed on graphics and animation and had only minimal gameplay. In LD 36 I focussed on gameplay and good puzzles and got a cool game but the levels looked very square :-)\n\nThis time I am actually very happy with my mixture of graphics and gameplay, I had considerd making a real jump'n'run shooter but settled on a simpler game. That gave me the head room to create both a solid, bug-free gameplay and cool animations. The more you practive the better you get :-)","likes":1,"format":"md"},{"author_name":"heyycap","author_uid":"1080037","time":"2018-04-24T09:22:24Z","epoch":1524561744,"modified":1524561744,"text":"Not bad! Casual moves quite slow... The system of hearts wasn't intuitive. I collected them, but then when I got hurt, they were still there, but just the number went down... When I saw the obstacles change after gaining a new ability, it made me want to explore more.","likes":1,"format":"md"},{"author_name":"BitJester Media","author_uid":"1089061","time":"2018-04-24T11:16:48Z","epoch":1524568608,"modified":1524568608,"text":"@heyycap I see what you mean. I wanted the display at the top to display your collection progress, but I guess displaying hearts like that has a different meaning in gaming.\nGeneral question: Is it too late now to increase the speed on casual? It's not exactly a bug fix, but it's going to be one line of code that really improves the experience","likes":0,"format":"md"},{"author_name":"beren5000","author_uid":"1084578","time":"2018-04-25T22:34:50Z","epoch":1524695690,"modified":1524695690,"text":"a very good concept, i miss one of the blue orbs, maybe the controls are not as thigh as a metroidvania or a runner should be, to really feel the pressure, but the concept in general its very good, with a little bit of polish on the controls, and the scenario will be a great game... good job dude","likes":1,"format":"md"},{"author_name":"BitJester Media","author_uid":"1089061","time":"2018-04-26T05:23:17Z","epoch":1524720197,"modified":1524720197,"text":"@beren5000 thank you so much! I know that the animations, physics are pretty wonky, and sound is definitely missing. \nDespite all that, it's great to hear that the concept seems to have legs.","likes":0,"format":"md"},{"author_name":"Rs11s21n","author_uid":"1079270","time":"2018-04-26T21:01:50Z","epoch":1524776510,"modified":1524776510,"text":"interesting and fan mechanic and so fun and strange hero jump animation but too hardcore angel physics ('-')","likes":1,"format":"md"},{"author_name":"Mike Cullingham","author_uid":"1000356","time":"2018-04-26T22:25:11Z","epoch":1524781511,"modified":1524781511,"text":"Good work with the theme with integrated combination of genres.  Jump controls are a little floaty (jump is hard to get right).  Nice job","likes":1,"format":"md"},{"author_name":"nilstastic","author_uid":"1078774","time":"2018-04-27T19:18:39Z","epoch":1524856719,"modified":1524856719,"text":"This was actually quite fun after I gave it a second chance and ended up spending a lot of time playing it. wanted to unlock and find everything. Good job!","likes":1,"format":"md"},{"author_name":"Sophie","author_uid":"1011503","time":"2018-04-27T19:57:49Z","epoch":1524859069,"modified":1524859101,"text":"Oh hey I beat the casual mode https:\/\/i.imgur.com\/OYVyvnU.png\n\nNot even going to try the hard mode. It was already difficult to a point of being a bit frustrating for me at times\n\nIt's a cool concept but other players will probably enjoy more than I did, since I tend to be bad at runners and other reflex games. Kudos for including different difficulty levels though! I appreciated that I could play on a setting that wasn't too much for me.","likes":1,"format":"md"},{"author_name":"SpaceMonkey","author_uid":"1051284","time":"2018-04-28T19:47:30Z","epoch":1524944850,"modified":1524944850,"text":"Nice entry and cool level design ! A little bit of sound would have been nice, to reinforce the mood you want to install. The mechanics are simple but effective ! Well done :)","likes":1,"format":"md"},{"author_name":"NvrSkipGameDay","author_uid":"1000822","time":"2018-05-08T03:17:29Z","epoch":1525749449,"modified":1525749450,"text":"Very cool idea. The character comes off as a bit floaty, but the mechanics are cool and I weirdly like that you turn into a ghost and keep going while waiting for your life to come back. Turned out really well, nice submission.","likes":0,"format":"md"}],"format":"md","images":["ld41\/89062-a9389ab4791366ced3c67633d7d5138f.jpg"],"links":[{"url":"https:\/\/bitjester.itch.io\/runnervania","text":"HTML5 (web)"},{"url":"https:\/\/bitjester.itch.io\/runnervania","text":"Unity Project files and code"}],"metadata":{"g_key":"38198","g_author":"1089061","g_event":"LD41","g_eventkey":"72","g_subevent":"COMPO","g_urlkey":"221522","g_title":"Runnervania","g_status":"USEAR3","g_place":"428","g_commentcount":"17","g_site2_node_id":"89062","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"89062","n_urlkey":"221522","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/runnervania","n_slug":"runnervania","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"89061","n_created":"1524424745","n_modified":"1524509078","n_version":"255679","n_status":"COMMIT"},"node":{"id":89062,"parent":73256,"superparent":9,"author":89061,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-04-22T21:41:04Z","created":"2018-04-22T19:19:05Z","modified":"2018-04-23T18:44:38Z","version":255679,"slug":"runnervania","name":"Runnervania","body":">\"... trapped in this bizarre house of nightmares ...very walls feel dangerous, and I ...\nthey move around when I turn my back ...\nafraid to stay still, even for ...\nleast some rooms stay put ...\nthese creepy glowing orbs ...\nmaybe I should look closer ...\"\n\n# Runner X Exploration\/Metroidvania\nRunnervania combines the reflex-focused gameplay of linear runner games (think Bit.Trip Runner, Subway Surfers, or Temple Run) with the branching discovery style of action-exploration games like Metroid and Castlevania.\nLearn new abilities, collect power-ups, and explore an ever-changing yet always familiar mansion as you try to find a way out.\n\n## \ud83c\udfae[Play Online Here](https:\/\/bitjester.itch.io\/runnervania)\n\n## Branching Paths\nYou will need to explore all floors of the house before you can get out. \n- Moving to a new floor will always bring you to the first room of that floor, marked with a gold plaque\n- The rooms on each floor will appear in a set order, but the halls between rooms are filled with randomized traps\n\n## Pickups and collectibles\nRunnervania includes 3 types of pickups\n- **Green** orbs unlock new abilities\n- **Red** orbs increase the number of hits you can take\n- **Blue** orbs are for bragging rights. Can you find and collect all 5?\n![Abilities.PNG](\/\/\/raw\/5eb\/51\/z\/1028b.png)\n\n\n## Difficulty\nRunnervania caters to both casual and hardcore gamers with two modes of play in the same mansion.\n- Choose **Casual** if you want to play the whole game in one go. Many experienced gamers may feel that the action is too slow\n- Choose **Hardcore** if you want faster action. Dying will cause you to lose all pickups and abilities except for jumping\n![Menu.PNG](\/\/\/raw\/5eb\/51\/z\/10287.png)\n\n\n## Death\nWhen you take too many hits, you will become a ghost for a while, and be taken to the entrance regardless of the chosen difficulty\n## Controls\nControls will be explained as you get new abilities. You will not be able to take any actions until you pick up the first ability a few seconds in.\n- \u2b06\ufe0f or **Space bar** : Jump\n- \u2b07\ufe0f or **S** : Slide while running or Slam while jumping\n- \u27a1\ufe0f or **D** : Smash\n\n> If you enjoy this game, also check out [Cyclevania](https:\/\/ldjam.com\/events\/ludum-dare\/41\/cyclevania)","meta":{"author":[89061],"allow-anonymous-comments":"1","cover":"\/\/\/content\/5eb\/51\/z\/10283.jpg","link-01":"https:\/\/bitjester.itch.io\/runnervania","link-01-tag":"42336","link-02":"https:\/\/bitjester.itch.io\/runnervania","link-02-name":"Unity Project files and code","grade-06-out":"1","grade-07-out":"1","grade-08-out":"1"},"path":"\/events\/ludum-dare\/41\/runnervania","parents":[1,5,9,73256],"love":0,"notes":17,"notes-timestamp":"2018-05-08T03:17:30Z","grade":{"grade-01":26,"grade-02":26,"grade-03":26,"grade-04":25,"grade-05":26,"grade-06":5,"grade-07":6,"grade-08":16},"magic":{"cool":144.02514795425,"feedback":23,"given":38.375,"grade":31.2,"grade-01-average":3.25,"grade-01-result":428,"grade-02-average":3.063,"grade-02-result":471,"grade-03-average":2.979,"grade-03-result":532,"grade-04-average":3.543,"grade-04-result":372,"grade-05-average":2.375,"grade-05-result":642,"grade-06-average":1,"grade-07-average":1.25,"grade-08-average":2.143,"smart":24.455335099716}},"text":">\"... trapped in this bizarre house of nightmares ...very walls feel dangerous, and I ...\nthey move around when I turn my back ...\nafraid to stay still, even for ...\nleast some rooms stay put ...\nthese creepy glowing orbs ...\nmaybe I should look closer ...\"\n\n# Runner X Exploration\/Metroidvania\nRunnervania combines the reflex-focused gameplay of linear runner games (think Bit.Trip Runner, Subway Surfers, or Temple Run) with the branching discovery style of action-exploration games like Metroid and Castlevania.\nLearn new abilities, collect power-ups, and explore an ever-changing yet always familiar mansion as you try to find a way out.\n\n## \ud83c\udfae[Play Online Here](https:\/\/bitjester.itch.io\/runnervania)\n\n## Branching Paths\nYou will need to explore all floors of the house before you can get out. \n- Moving to a new floor will always bring you to the first room of that floor, marked with a gold plaque\n- The rooms on each floor will appear in a set order, but the halls between rooms are filled with randomized traps\n\n## Pickups and collectibles\nRunnervania includes 3 types of pickups\n- **Green** orbs unlock new abilities\n- **Red** orbs increase the number of hits you can take\n- **Blue** orbs are for bragging rights. Can you find and collect all 5?\n![Abilities.PNG](\/\/\/raw\/5eb\/51\/z\/1028b.png)\n\n\n## Difficulty\nRunnervania caters to both casual and hardcore gamers with two modes of play in the same mansion.\n- Choose **Casual** if you want to play the whole game in one go. Many experienced gamers may feel that the action is too slow\n- Choose **Hardcore** if you want faster action. Dying will cause you to lose all pickups and abilities except for jumping\n![Menu.PNG](\/\/\/raw\/5eb\/51\/z\/10287.png)\n\n\n## Death\nWhen you take too many hits, you will become a ghost for a while, and be taken to the entrance regardless of the chosen difficulty\n## Controls\nControls will be explained as you get new abilities. You will not be able to take any actions until you pick up the first ability a few seconds in.\n- \u2b06\ufe0f or **Space bar** : Jump\n- \u2b07\ufe0f or **S** : Slide while running or Slam while jumping\n- \u27a1\ufe0f or **D** : Smash\n\n> If you enjoy this game, also check out [Cyclevania](https:\/\/ldjam.com\/events\/ludum-dare\/41\/cyclevania)","title":"Runnervania"}