Artifact by notpresident35
Artifact is a 3D first person alien survival horror game, where you must hunt down four artifacts (a gun and three batteries to power it) and then kill the aliens, without getting caught. However, the player has limited stamina, and everything he picks up weighs him down, making it harder to survive.
Effect of the theme: Each time you pick up an item, you add weight. You start to move slower, run for less time, and eventually cannot run. Also, for each artifact pickup, the aliens find you more easily. Once you pick up all of them, they know exactly where you are, and your only choice is to fight, if you can.



Me playing, for those who cannot play due to lag (Please don't watch if you are going to play, the video spoils the game): https://youtu.be/hsf3LT-rwpA
Controls:
Escape - Pause game. Can return to home screen and quit.
WASD - Move character.
F - Pick up nearby item.
Left Shift - Sprint. Careful though, you have limited stamina
Left click - Turn flashlight on/off. You have limited battery, so conserve it
Right click - Fire blaster. Blaster has no charge, but the artifacts provide ammunition
Unfortunately, I cannot claim credit for most of the beautiful art work in the game. The asset store is my friend, at least until I get a dedicated artist. A detailed list of asset names is in the credits, which are displayed upon victory.
EDIT: Thank you Rybro for taking the time to play my game! Here is his video: https://www.youtube.com/watch?v=vH7bhxlr4gI
Also thanks to Pixel Prophecy/Phil Motion Video for playing my game! (My game begins at 45:08, he plays lots of games) https://youtu.be/Hh-8vviv5_g
| Windows | https://notpresident35.itch.io/artifact |
| macOS | https://notpresident35.itch.io/artifact |
| Original URL | https://ldjam.com/events/ludum-dare/40/artifact-1 |
Ratings
| Overall | 981th | 2.951⭐ | 63🧑⚖️ |
| Fun | 881th | 2.919⭐ | 64🧑⚖️ |
| Innovation | 1084th | 2.373⭐ | 61🧑⚖️ |
| Theme | 975th | 2.828⭐ | 60🧑⚖️ |
| Audio | 547th | 2.956⭐ | 59🧑⚖️ |
| Humor | 869th | 2.24⭐ | 52🧑⚖️ |
| Mood | 648th | 3.178⭐ | 61🧑⚖️ |
| Given | 108🗳️ | 95🗨️ |
The graphics is cool tho
Tried again and the gun doesn't work, right click does nothing
However, I never encountered any enemies and quickly got lost in the woods with no way of finding civilization.
@Evan Overly - I haven't created a reason to wander off into the wilderness, so you should be fine just sticking to the path, unless you get attacked. Also, the aliens do not spawn until you pick up an artifact, and they don't know exactly where you are, only generally, until you pick up the last one, in which case they always know your exact location. However, they always know a general location around you, so you never get into a situation where you can't kill the aliens. Thanks for pointing this out, it is now in the description.
@Darkgrisen - Sorry it lags. It's a pretty laggy game. I'm not sure how to do graphics quality control, and I didn't really have time for that. I'm glad you liked the quality though!
@Arcadia - You're right, it does feel sorta like slenderman, although the relation isn't on purpose. The effect of the theme in this game is that when you pick up more artifacts with more ammo, you slow down and the aliens find you more easily. This is mostly behind the scenes though, so it's not really apparent. Should've said that somewhere. My description is now updated to include this information. Thank you though!
@Kapura - Success! Good to know it does what it's supposed to do.
One weird thing - when I picked first artifact and alien killed me, i looked at "Thank you for playing" text and thought that it meens that I have seen entire game.
@Smilewood Thank you! The game does not have crosshairs or anything, so it is hard to aim, but I was trying to avoid indicators to make it feel more real, and having difficulty aiming adds to the effect of difficulty in killing the aliens, making it scarier.
I liked the game, however the movement is a bit hard to control. Inside buildings it seemed like the player would take very large steps, making navigating them a bit hard.
Overal a good game. Keep it up.
@Charles-Cox Thank you! I'm glad you enjoyed it! Unfortunately, I used a lot of free art assets from the unity asset store, so I opted out of art to give others a chance.
@Guoboism Yeah, the theme does fit pretty well here. I'm glad you thought so.
@Thijs-tak Lol. This seems to happen, where people miss something, or run off into the wilderness and get lost forever. Maybe I should have gotten rid of the flashlight... Anyway, glad you enjoyed it!
@sg-alin Actually, this is my first game jam, and I have only been using unity for about 6 months. I'm glad you think so highly of me!
Whoa, very frightening game! The titling torch is very effective ! The ennemies as well.
### What can be improved:
The mouvement disturbed me a little : the camera is blurry and the character still walk a bit before stopping.
The gun seems to dont hurt the ennemies (if it does a return would be nice).
- Thanks!
PS: I made the comments completely empty, but I'm not sure how to delete a comment. I don't think it's an option.