{"author_link":"\/author\/healogik\/","author_name":"HealogiK","author_uid":"91723","comments":[{"author_name":"madk","author_uid":"1540","time":"Apr 19, 2016 @ 10:16pm","epoch":1461103860,"text":"I played to the end, and I think it might have been more enjoyable if not for how it was never possible to tell what was a wall and what wasn't. It really became just push arrows and hope for the best. And the level with warped controls was kind of frustrating."},{"author_name":"TheCain","author_uid":"87568","time":"May 3, 2016 @ 3:09am","epoch":1462244640,"text":"You put an interesting twist in it. I came to expect one thing, then you changed that. It was an interesting game.\r<br\/>Also, that warped control level was pretty lame."}],"images":["ld35\/91723-e7c949bb20f64c8bea2be866f5bfb72a.jpg","ld35\/91723-0e32eb0997a7a9d6c92e8bff4e6d83b5.jpg","ld35\/91723-ed8d309c35a3e6b645fc307d98fc1e69.jpg","ld35\/91723-90f34978900532e9c87ff5f5464de4e6.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/sh\/7nqdyc4q9tweyd8\/AAAtqdV2KKwcPYBWRZA6wDjGa?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/sh\/7nqdyc4q9tweyd8\/AAAtqdV2KKwcPYBWRZA6wDjGa?dl=0","text":"Linux"},{"url":"https:\/\/www.dropbox.com\/sh\/7nqdyc4q9tweyd8\/AAAtqdV2KKwcPYBWRZA6wDjGa?dl=0","text":"Source"}],"metadata":{"g_key":"3825","g_author":"91723","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3834","g_title":"Ephemeral Path","g_status":"UCHK1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91723-shot0-1460909927.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91723-shot1-1460909927.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91723-shot2-1460909927.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91723-shot3-1460909927.png-eq-900-500.jpg"],"text":"The paths may change, try to go to the end of the room, but everytime you enter a new room, it will probably change paths, colors and maybe other few features (controls :D ? Collisions :D ?).\r\n\r\nGood luck with those levels.","title":"Ephemeral Path"}