BBall by carlosvVk
BBAL

DESCRIPTION
You are the so called Soldier B84-LL. Also known as the Tiny BBall.
Your objective is to destroy all the enemy loot boxes by shooting them.
Jumping around is your best, so have fun doing your job!

CONTROLS
AD/Left-Right - Movement
Click - Shoot
TOOLS
Unity C#
Adobe Photoshop
POST MORTEM
This is one of my worst entries so far. I made this game in ~6hours between classes, job and participating in the Jam. This weekend was crazy af. Sorry for the lack of audio :(.
Anyway, I hope u like it.
CONTACT
carlosizquierdo.dev@gmail.com
| HTML5 (web) | https://carlosvvk.itch.io/bball |
| Windows | https://drive.google.com/open?id=1947T1kAkx86WD3HrGiOy0Et4EMOR8O35 |
| Original URL | https://ldjam.com/events/ludum-dare/41/bball |
Ratings
| Overall | 286th | 3.485⭐ | 35🧑⚖️ |
| Fun | 234th | 3.47⭐ | 35🧑⚖️ |
| Innovation | 123th | 3.773⭐ | 35🧑⚖️ |
| Theme | 252th | 3.788⭐ | 35🧑⚖️ |
| Graphics | 277th | 3.424⭐ | 35🧑⚖️ |
| Humor | 419th | 2.431⭐ | 31🧑⚖️ |
| Mood | 469th | 2.79⭐ | 33🧑⚖️ |
| Given | 57🗳️ | 9🗨️ |
GJ My duderino
Maybe the main mechanic could be other. At first I thought that this was a platformer! 'Cause the constant jumps and the return of the gun.
As always, great entry and you're fucking crazy. 6 HOURS.
Congratulations on the idea!
If it is possible, check my participation in this link: https://ldjam.com/events/ludum-dare/41/type-hero-adventures
Great work!
Great job! Unfortunately it's too hard, you'll likely find yourself exploiting corners to spam bullets which I found most efficient, rather than utilizing multitasking abilities - and I'm a big fan of multitasking games like these.
Great job with the gameplay though, it runs smooth and the idea is solid!
Please do check out my compo entry at https://ldjam.com/events/ludum-dare/41/story-collabs!
The bouncing mechanics were just a bit too weird to become comfortable with. I was frustrated with how the player controlled. I couldn't get past the 2nd level, the strange bouncing combined with the recoil made it too difficult to grasp.
Nice work :)
A small thing that bothered me was the hitbox of the character. Had it been more accurate, it would have been easier to predict the movement. The character very often hit one of those moving obstacles when I wasn't expecting it.
I liked playing it though, I think a polished version could be **insanely** fun.
I'm glad you liked it! :DDDDDD
I hope it can start with easy level. So, I can enjoy the game more. :)