Tod Lost His Dog by Atwooooooood

[raw]
made by Atwooooooood for LD 44 (JAM)

Room3.JPG

'Your life is currency' is a warning or a criticism for my life. It means the flooding of pressure, pain, materialization and the lost of self-inspectation, freedom and silence. I find that I'm sucking in this type of life recently. I need a man to help me. In the game, you will meet Tod, an unknown man who beg you to help him finding his dog. You can ignore him or listen to his complain. Meanwhile, you need to find a path out by (emmmm, it's true) shooting. You can shoot the thing you get(Maybe it's some gameplay? Well, no bodycares). And there is something amazing in the ending.

Room1.JPG

Well, I've almost given this jam because my teammate got sick on the first day and the first idea is boring. But I got this new idea on Sunday night. And, it's Tuesday's morning now. I can see the combination of different element is very intereting in this game. Though I don't think it's a fun game or discover some interesting mechanism and I'm not a gamepalay-oriented developer. I realy love it from the pespective of the expression and individualization. It may be a little bit far away from the understandable stage, because the time is too limitted.(I need to work on the damn Monday). But I believe you'll find something interesting in this work.

Room2.JPG

Oh, the most important thing:

ASWD =====> To move

E =====> To interact

SPACE =====> To Shooot ~ Biu Biu Biu ~

Mouse =====> To look around

Credit

Music :

Money Money Money from Mamma Mia https://www.youtube.com/watch?v=IByDClFTOME

Ratings

Given 3🗳️ 1🗨️

Feedback

Caaaaaathy
30. Apr 2019 · 05:55 UTC
WoW
Luther-1
01. May 2019 · 05:55 UTC
This was certainly one of the more interesting games I have seen so far. Although it felt a bit rough around the edges it more than compensated for that with the story and implications. Everything in the game felt just a bit surreal, enough to put you off, and with the constant talking of tod being your only connection back to real life it brings an atmosphere of a bit of stress and worry to the game. You certainly conveyed your opinions on what the theme really meant in the game and it came together to be quite the experience. Furthermore, the graphics in the game were very beautiful. Although the rest of the game doesn't compare to the start menu scene, that scene alone is enough to gain you a high rating on the graphics section. Among the praise, I do have some minor complaints. The movement in the game felt a bit unresponsive and it wasn't very smooth to control in general. I also experienced the camera clipping through any wall I went close to, which I tired to abuse to find what to do next. This ties directly into my next point: the direction you are supposed to go is a bit too unclear for me. I can certainly see the reasoning for making it a bit mysterious as to what to do, but I believe there should be more pointers to to know exactly where you need to shoot. I was stuck in the last room for quite some time shooting the fan thinking I needed to destroy everything to progress. I recommend making the light source a lot more obvious in the last room to shine on the destructible wall. I applaud your game and i'm very happy you did not give up on the game jam. Felt a bit unnerving to play and had a great atmosphere to it. Great game, i'd recommend it to anyone.
🎤 Atwooooooood
02. May 2019 · 13:45 UTC
@luther-1 Thank you for your long comment. I'm so happy that this game can give you fun and, maybe, some inspiration. Also thank you to point out the issues in control and the mechanism. Well, I have to say that, this time, I only focus the on the story telling and ignore most of the bugs in contorl/mechanism (because of the lack of time). I'm using the unity standard first-person control plugin. It sucks. LOL~ hope you have fun in this jam~
FilipeAGB
02. May 2019 · 15:18 UTC
One of the more interesting games, for shure =O
Jam373
02. May 2019 · 15:24 UTC
Sorry dude tried to play, but it didn't launch a window. Just heard a keyboard typing sound and that's it.
digitaldude555
02. May 2019 · 15:29 UTC
What, this is my intial reaction. How does the theme fit into this. The weapons turn into money...but your life is not currency or it is hmmm. I agree with luther-1 the graphics on the first screen were amazing, sounds were a bit loud when shooting also isnt the song copyrighted? Anyway that was a strange and interesting experience.
🎤 Atwooooooood
02. May 2019 · 15:51 UTC
@digitaldude555 My bad. I've added the credit. The bgm of final level is from Mamma Mia. Not familar with the copyright thing. Is the credit enough?
junjunlowpoly
05. May 2019 · 18:45 UTC
This game looks really cool with very stylish graphics. I am also very interested in the topic and story setting. Unfortunately it seems to be demanding on graphic processing power. It is incredibly laggy on my laptop even when I set the graphic quality to be very low...I really wish I could play it :(