Infinite Typer by theamazingb
Made by Chris Pangburn, Brian Pangburn, and Oscar Dove
| HTML5 (web) | https://theamazingb.itch.io/infinite-typer |
| Windows | https://theamazingb.itch.io/infinite-typer |
| Original URL | https://ldjam.com/events/ludum-dare/41/infinite-typer |
Ratings
| Overall | 479th | 3.543⭐ | 95🧑⚖️ |
| Fun | 503th | 3.383⭐ | 96🧑⚖️ |
| Innovation | 306th | 3.677⭐ | 95🧑⚖️ |
| Theme | 282th | 3.968⭐ | 95🧑⚖️ |
| Graphics | 413th | 3.75⭐ | 96🧑⚖️ |
| Audio | 378th | 3.371⭐ | 91🧑⚖️ |
| Humor | 401th | 3.178⭐ | 92🧑⚖️ |
| Mood | 525th | 3.364⭐ | 90🧑⚖️ |
| Given | 96🗳️ | 113🗨️ |
Overall I enjoyed it, though. Showed real polish.
Really difficult game. I would appreciate a noob mode :D I just kept on running into cars, timing is really hard.
You should work on updating the mechanics and maybe polishing the UI!
Amazingly done!
You should work on updating the mechanics and maybe polishing the UI!
Amazingly done!
Congrats on the entry!
Good work!
Except the hard gameplay, I have to say that the realisation is polished, I don't see a lot of voxel games in LD (and in general), so that's a good thing to see that kind of render in an LD entry. Good job!
I couldn't go very far, but I restart a lot of time lol
Good Job :wink:
Nice graphics by the way :D
I'm not strong in typo and not good in english (not my native langueage), so I can't run far.
Unfortunately there is no instructions, can't turn on 90 deg, just slightly left and right.
What worked:
Really cute art, clever theme, good UI and presentation, was easy to pickup, basically everything haha
What needs some polish:
the timing of when an event happens could need some touch up, feels like there is a delay. But thats just me being picky ;D
Great job!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Innovative and very thematic for sure.
The graphics are in a blocky style which isn’t very appealing to me, but could work. Unfortunately the block sizes vary wildly and the models looks very plasticy even toy-like. The roads are also floating in space. I should not be able to see that!
The music is ok, while the sound effects are quite annoying due to their high pitch.
I do find the ragdolling funnier than it should be and the mood is effective in its zany, crazy-land way.
The typing then. Eh, it could be quite an enjoyable challenge, yet there are issues. Starting with the controls. Pressing space should apply a command, just like the enter key; and there should be a hotkey for restarting.
The bigger issue is the constant speed up. Give the player at least a few roads to get used to the controls before ramping up the intensity. The maximum speed should be limited so that the physics don’t break. Currently jumping over cars simply isn’t viable as each jump goes extremely wide.
Good idea, janky execution.