Snail Away by CoderJoe

[raw]
made by CoderJoe for LD 38 (COMPO)

// Download here --> https://coderjoe.itch.io/snail-away <-- // Made in 48 hours for Ludum Dare 38 Snails are slow. So why not glide around under a leaf? Enjoy a relaxing journey as you fly around avoiding obstacles. W A S D - movement I ran out of time to add more variety to the generation, but this was my second LD (first completed Compo game) and my first 3D Unity game. Thanks for playing! ss3.PNG

Ratings

Given 3🗳️ 2🗨️

Feedback

🎤 CoderJoe
24. Apr 2017 · 02:18 UTC
​btw it says 72 hours in the screen shot but it was actually 48 hours (changed it in the game but will update screenshot soon)
tdennist
03. May 2017 · 18:31 UTC
This is a nice little peaceful game. I did enjoy zooming around from side to side. It's a little light on gameplay though. I'd say either if the world was larger (infinite plane instead of infinite line?) or there were a bit more elements this would be really nice. Maybe you could add periodic "thermals" that give you a lift up, and you have to navigate to those before you hit the ground? Nice job in 48 hours though, I understand the constraints.
🎤 CoderJoe
04. May 2017 · 04:16 UTC
Thanks @tdennist I appreciate the feedback! I did have some ideas for "thermals" as other obstacles but ran out of time. Gameplay isnt super exciting but for 48 hours its ok. Thanks for taking the time to play it!
Sean M
04. May 2017 · 04:58 UTC
Very cool ! It was a nice relaxing game, it fits the theme perfectly, and the music went perfectly with the relaxing part of the game. You did great with the 48 hours you had. It was a bit easy, one thing that might help is if there were some wind gusts or birds or something trying to get you :)

Nice work !
anim_ace
17. May 2017 · 15:53 UTC
Pretty interesting game, nice job of using the theme to your advantage. Looking forward to seeing if you do more with this.