Shifty Berries by bentglasstube

[raw]
made by bentglasstube for LD35 (COMPO)
# Ludum Dare 35 - Shifty Berries

Use berries to shapeshift into different animals and navigate through platform
puzzles. Each animal has strengths and weaknesses.

## Controls

* A - Move Left
* D - Move Right
* Space - Jump
* J - Eat berries

## Building, running, installing

You will need SDL2 and SDL2_mixer to build (and run on linux).

Ratings

Coolness 89% 2
Overall 3.13 542
Audio 2.48 525
Fun 2.96 579
Graphics 3.31 345
Innovation 2.56 780
Theme 3.64 286

Feedback

Monklet80
19. Apr 2016 · 12:43 UTC
That's some Nintendo hard platforming you got there. I like the graphics (they are beautifully primitive XD)
wg_phancock
20. Apr 2016 · 04:49 UTC
Fun little platformer, graphics were great
Weeping Rupee
20. Apr 2016 · 04:54 UTC
I flew off screen as a bird and it crashed the game:(
biscuitdough
20. Apr 2016 · 05:02 UTC
really difficult platforming, liked the background graphics,
OttersDen
20. Apr 2016 · 05:22 UTC
The jumps were very tricky, but its a very nice game. Good use of the theme. Well done!
ogre
20. Apr 2016 · 05:27 UTC
Really hard, gave in frustration on level 3. Did get up to the almost-top long platform, then missed the jump at the end. Rage quit. Like the look and the controls are tight, just too frustrating.
StaNov
20. Apr 2016 · 06:00 UTC
Well, that was tough :D I wasn't able to fly as the bird to the right side...

Nice graphics, sounds and storyline, for a compo!
Jimbly
20. Apr 2016 · 06:02 UTC
Was too hard for me, only barely managed to get past the second level before giving up in frustration ^_^. Nicely done graphics. If I could get to more levels, I could imagine some tricky ones where you need to eat a bunch of different berries, which could be pretty cool =).
Adipson
20. Apr 2016 · 06:03 UTC
Oh my goat ! i like ! it's remember me my period with my oommodore 64 games in 16 colors or amstrad 464 with 8 colors ! funny ! nice work !
mitya1234
20. Apr 2016 · 06:10 UTC
Controls is not quite good but the game itself is good
Redpillgamedev
20. Apr 2016 · 06:16 UTC
I really liked it! I spent about 10 min on it! Congratz!
Raptorij
20. Apr 2016 · 06:32 UTC
I liked the game
katorovitalo
20. Apr 2016 · 06:36 UTC
This game is pretty neat. I can see that you were probably inspired by Link from Zelda II when you were drawing the main character. If I had to give some constructive feedback, I would say make the character come to a stop faster when the player isn't holding anything down and to space the platforms apart more vertically. Great job!
2Bit
20. Apr 2016 · 07:37 UTC
Wow, really hard game. Tried for an hour to get past that ice cave and I go really close but couldn't quite get it. Very fun game though and the visuals are really nice.
Jupiter_Hadley
20. Apr 2016 · 13:14 UTC
Really challenging game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/V5g1IHvqQQk
Croze
21. Apr 2016 · 08:47 UTC
Pretty cool, controls felt awkward though. Very difficult for sure
Linver
22. Apr 2016 · 10:55 UTC
Very good background, and style really. But this game needs moar easy levels/
And if you try to fly to the space.. game is crushed ;3
badia_r
23. Apr 2016 · 14:28 UTC
Nice little game. It's neither too easy nor too hard. Very fun to play!
puppetmaster
23. Apr 2016 · 22:19 UTC
cool parallax background, challenging jumps, nice game idea
Love the Zelda 2 house!! :-)
lanestp
23. Apr 2016 · 23:00 UTC
That was some nice HARD platforming! I liked it! That timer on the animal forms is unforgiving! Really fun!
m3games
24. Apr 2016 · 05:10 UTC
I found the game compelling, I wanted to know what was going to happen and figure out who wrote the signs. Unfortunately I couldn't get past all the crazy ice jumps with the little goat berries. But the goat and I the bird are awesome, I'm curious if other transformations are in the game too. I might come back to this one! Nice job.
Tselmek
25. Apr 2016 · 18:03 UTC
Nice entry, the level design was actually really pleasing but the platformer physics somestimes felt a little unfair (expecially starting the 3th level), I enjoyed it nonetheless. Also the jump sound felt really delayed.
Foxtacy
25. Apr 2016 · 18:34 UTC
Very nice game! :)
jakass
30. Apr 2016 · 16:17 UTC
Interesting graphics! lol Good project!
srakowski
30. Apr 2016 · 18:59 UTC
Ahh so hard! Great job :)
ziege
30. Apr 2016 · 19:08 UTC
My first ragequit of this LD.
It looks good, has great potential. But the controls are awkward especially those damn few (one?) steps after jump.
Ardy
30. Apr 2016 · 20:00 UTC
I liked the idea but the execution not so much. Some thing that could be improved:
- Gosh please remove the falling on the ground sound. It's just annoying and provides really no feedback at all.
- You should be able to go through the platforms when jumping under then, this not only makes you able to use then in different ways as it makes it less frustrating when you make a climbing part because you don't have to precisely jump in order to not bump the head in a platform and fall to your death. I really wanted to be able to play the rest of the game, but I couldn't get though level 3 because of that

Other than that, the graphics are really clean and the backgrounds are awesome. The image you made for the game though really doesn't help at all. I was expecting a half finished horrible game and got something else entirely, some people may not give it a go because of it, tho.
🎤 bentglasstube
30. Apr 2016 · 20:32 UTC
Since this has been a common complaint - level 3 is the final level of the game. I made it hard because I didn't have time to make more levels after it.
11Schotter
30. Apr 2016 · 23:04 UTC
Shapeshift:Check
Fun to play, good entry!
conno1234
01. May 2016 · 01:45 UTC
Great concept and I loved the art style! My only complaint is the difficulty of the parkour parts because of how "slidy" to controls are.
medidog
01. May 2016 · 03:09 UTC
Funny use of the theme!
blackoptics8
01. May 2016 · 03:32 UTC
great use of the theme and was exxxtremely hard on the last level XD felt like it needed some music ;D oh and flying up as the bird to high does crash the game as weeping rupee mentioned.
TeamPoops
01. May 2016 · 04:22 UTC
Awesome job!
goffmog
04. May 2016 · 12:52 UTC
I'm not usually a fan of unforgiving platformers and this one was a beast. Thank you for not having enemies! But in an LD context it's refreshing to play a platformer where the mechanics have actually been written from scratch rather than being fudged with a physics engine, it's always more satisfying this way. I tried, I really did, but after the second time of falling off just before eating the berries that turn you into a bird, I had to quit :) Good job!