Rebuild. by TehT
You are a god building a world so that tiny creatures can worship you and give you good feels. Try not to drain your Mana completely, and see how many points you can get before your 100 turns are up!
Used Tools: Unity3d Inkscape
WebGL and download can be found at
https://trickster.itch.io/smallworld

It's very easy to fail early on if you overspend mana, I would recommend getting some resource income by summoning a forest and a mountain, and focus on population growth early to get a mana income up to 10, at which point you can freely expand. A worked grassland tile next to a lake will create a farm, which increases your income. there are several other buildings to discover.
| Original URL | https://ldjam.com/events/ludum-dare/38/smol-wurld |
Ratings
| Given | 1🗳️ | 1🗨️ |
https://trickster.itch.io/smallworld
https://trickster.itch.io/smallworld
@impbox - my biggest failure with this game was the lack of time to do a proper introduction. Some of the features are supposed to be "secret" and discovered under play, but it is extremely difficult to get it started to begin with. Mana is generated at a rate of 2 per population, which means you have to level the city up past 2 before you run out of mana. You need to be conservative early on and only build what you need, and expand using grassland tiles to pass the turns. Once you get a good amount of mana income from leveling up your city, you can focus on maximising your income.
I liked how you literally start with a small world, and then expand it. A nice take on the theme! The graphics are quite nice, and it is easy to identify the various tile types. I did miss some "tool-tips" on the exact effect of each tile type.
As you stated, it is very easy to overextend yourself in the beginning, but once you get a good mana income, it is quite fun to hunt for the special tile types. The fact that you get to play after the 100 turns was also a nice touch (although the score keeps accumulating).
A possible bug: For some reason, using the "town"-resource button never caused a town-tile to appear for me, it just drained the mana. Or maybe it was just supposed to increase the population?
All in all, it was an enjoyable puzzle/strategy game, and a good entry for your first LD!
>Small starting village.
>...spend your mana carefully
>Suddenly Stonehenge!
I was going to add a tile income overlay, but i frankly ran out of time :/
You should be able to build additional towns as well, so i think there's a bug there.
I fixed one bug last minute where you could replace any tile into a town for free, but it seems I introduced a new one in the fixing process.. Expanding into a new tile you should be able to make additional towns.
https://www.youtube.com/watch?v=ekiortcX84M