S.M.A.R.T. by FussenKuh
Downloads and Links:
- WebGL: https://fussenkuh.itch.io/smart
- Android: https://play.google.com/store/apps/details?id=com.FussenKuh.SmartLD
- Source: https://fussenkuh.itch.io/smart ( Follow the Download link at the bottom of the page )
Description:
S.M.A.R.T. marks my second entry into the Ludum Dare Competition! When making games, my goal tends to create something that works on both a PC and my Android phone. So, feel free to check out my game via WebGL or Android, the choice is yours!
Super Matching Action Racing... Twenty Eighteen!
S.M.A.R.T. combines the thrill of racing with the the classic 'Concentration' card game. Complete matches to move your racer. Clear the playing board to complete a lap! Can you best the computer across a 3-lap race in this inexplicable genre match-up?!?!
Developer Notes:
Considering the time constraints and crazy LD Theme, I wanted to keep the game's scope small. Ultimately, that lead to some shortcomings. For starters, the usual programmer graphics and sounds/music are in full effect. Additionally, I would have loved to do more with the sound scheme. For example, changing the music's tempo as you complete laps would have been a great idea. I would have also liked to polish the presentation a bit more. For example, the animations turned out to be a bit wonkey by the time I got the WebGL build actually working. And, as it stands, the game is quite limited with just three simple 'modes.' But, all that said, I kept my requirements creep urges at bay and fought to stay focused on getting out a working game.
Needless to say, the actual code leaves a bit to be desired. 48 hours means it's time to throw out my software engineering best practices and just start hacking.
But, overall, I'm happy with what I've accomplished and I'm looking forward to hear what everyone thinks about it! Thanks for playing :-)
Tools:
- Unity 2017.3
- Inkscape
- Audacity
- 1998 Fender Toronado
Screen Shots:

| HTML5 (web) | https://fussenkuh.itch.io/smart |
| Android | https://play.google.com/store/apps/details?id=com.FussenKuh.SmartLD |
| Original URL | https://ldjam.com/events/ludum-dare/41/s-m-a-r-t |
Ratings
| Overall | 289th | 3.482⭐ | 30🧑⚖️ |
| Fun | 239th | 3.464⭐ | 30🧑⚖️ |
| Innovation | 463th | 3.125⭐ | 30🧑⚖️ |
| Theme | 261th | 3.768⭐ | 30🧑⚖️ |
| Graphics | 536th | 2.75⭐ | 30🧑⚖️ |
| Audio | 221th | 3.192⭐ | 28🧑⚖️ |
| Humor | 406th | 2.458⭐ | 26🧑⚖️ |
| Mood | 498th | 2.729⭐ | 26🧑⚖️ |
| Given | 27🗳️ | 34🗨️ |

https://play.google.com/store/apps/details?id=com.FussenKuh.SmartLD
https://play.google.com/store/apps/details?id=com.FussenKuh.SmartLD
Not much to complain about, although that's mainly because it is a fairly small game. Perhaps game modes with larger grids or more symbols needed to make a match?
@alans-antics - Thanks for the feedback! In hindsight, it probably would have been a good idea to state that the game plays out in real time. Might have to make a quick update...
@mao - Thanks! It would definitely be improved with more modes. As it currently stands, it definitely is lacking in content / replayability once you beat all 3 (short) modes. I had grand ideas to add more, but, just didn't have the time to get 'em implemented before the deadline.
I don't know how well the racing part was added, but there was lots of good polish on the game.
Thank you for sharing it.
@@saoi-games - Thanks for streaming S.M.A.R.T. and for the feedback! I didn't get a chance to watch it live, but, I checked it out this morning :)
The only piece I think is missing is the lack of race feeling. As you get closer to the finish there should be something to make it more exciting. Maybe after each lap you add a row of cards to increase the difficulty.
@jangamesdev - Thanks for checking out the game and for taking time to leave feedback! "Two" would, indeed, be a worthy 'T' word for the sequel :)
@seaham - Awesome! Thanks for playing :)
@thelucky - Thanks for playing and for the feedback! I'm glad I took the time to re-record my match/miss sounds. Up until an hour or so before the compo deadline, I had some really generic placeholder noises.
@nidup - Thanks for kind words :) I'm glad you enjoyed the game!
@nannah - As I tend to spend most of my gaming time with my phone, I always try to gear my entries to something that can also be played on a phone. For better or worse, that usually does lead to more basic/focused game play. And, I think you're right, the game would be all the better with a bit more graphical polish and better race integration. Thanks for playing and for the feedback!
@durgan - Thanks for playing and for the feedback! It definitely could benefit from some art that wasn't created by a programmer with (very) limited art skills ;)