Sword step by DarthWaxus
Slash enemies till the end of sunset. 
| HTML5 (web) | https://limekamibear.itch.io/sword-step |
| Original URL | https://ldjam.com/events/ludum-dare/41/sword-step |
Ratings
| Overall | 280th | 3.75⭐ | 64🧑⚖️ |
| Fun | 216th | 3.758⭐ | 64🧑⚖️ |
| Innovation | 328th | 3.645⭐ | 64🧑⚖️ |
| Theme | 621th | 3.573⭐ | 64🧑⚖️ |
| Graphics | 561th | 3.5⭐ | 64🧑⚖️ |
| Humor | 903th | 2.276⭐ | 51🧑⚖️ |
| Mood | 461th | 3.421⭐ | 59🧑⚖️ |
| Given | 13🗳️ | 5🗨️ |
This would make a great mobile game - I tried playing it on my phone, got a bunch of warnings and it initially loaded, but none of the buttons seemed to work.
EDIT: Obligatory https://ldjam.com/events/ludum-dare/41/hells-kitchen
But its great, awesome job :smiley:
I'd love for you to rate my game too! https://ldjam.com/events/ludum-dare/41/a-tale-of-comedy-and-tragedy
I think some music would have really helped the mood.
Nice entry overall, I'm interested in seeing where this is going.
I like this style. The player needs something to be better recognizable, thou, it gets hard to follow when there are lots of enemies.
Good job!
This was weird at first- then I believed it was inevitable.

Awesome potential. And REALLY solid minimal design. At first I didn't understand if I was to mimic the other players stance or try to attack. I got the hang of it and ended up hacking until I died- or the sunset. Whichever came first. Hard to tell, at times, which character I was controlling. Great job and thanks for the game!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape