{"author_link":"\/users\/nikteddy92","author_name":"nikteddy92","author_uid":1006097,"comments":[{"author_name":"bombjack","author_uid":"1034791","time":"2017-08-04T18:48:00Z","epoch":1501872480,"modified":1501872480,"text":"The game is so slow on my computer that I can't play it correctly and get fun from it. Sorry.\nIt looks like it could have been a cool game.","likes":0,"format":"md"},{"author_name":"zenmumbler","author_uid":"1000326","time":"2017-08-07T08:39:09Z","epoch":1502095149,"modified":1502095149,"text":"Looks like a complex game for such a small amount of time. There are a lot of drones and energy drains very quickly so I did not get too far in my couple of tries. Balance it out a bit more and make a post-jam version. It should be good!\n\nOh, and since you did not make the sounds, please disable voting for Audio.","likes":0,"format":"md"},{"author_name":"Catoto","author_uid":"1043104","time":"2017-08-10T17:03:15Z","epoch":1502384595,"modified":1502384595,"text":"Nice graphics! But I got a little bit lost with all the options with night, light, jumping and aiming. I get a few drones from underground and some times the games stuck for a couple of seconds on the Web Version","likes":0,"format":"md"}],"format":"md","images":["ld39\/40337-c3cf2aec65ac10ce8e7dba365966cef2.png"],"links":[{"url":"http:\/\/bit.ly\/EXO-STRANDED","text":"HTML5 (web)"},{"url":"http:\/\/bit.ly\/EXO-STRANDED","text":"Windows"}],"metadata":{"g_key":"38437","g_author":"1006097","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"252086","g_title":"Exo-Stranded","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"40337","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"40337","n_urlkey":"252086","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/exo-stranded","n_slug":"exo-stranded","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"6097","n_created":"1501282659","n_modified":"1501594594","n_version":"129990","n_status":"COMMIT"},"node":{"id":40337,"parent":32802,"superparent":9,"author":6097,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T00:51:49Z","created":"2017-07-28T22:57:39Z","modified":"2017-08-01T13:36:34Z","version":129990,"slug":"exo-stranded","name":"Exo-Stranded","body":"![header.png](\/\/\/raw\/1d7\/1\/z\/81ce.png)\n\nYou crash landed on an Exo-Planet. The Distress Beacon is working, but in a few days it will deplete the damaged Reactor Energy. Search the planet for Energy Cristals and kill the alien drones. Assistance will arrive in 5 days. Good Luck.\n\n--------------------------------------------------------------------------------------------------------------------------\n\nControls: \n\nA\/D = Move Left\/ Right \nW = Jump\nSpaceBar = Shoot (Each bullet consumes 1 Energy) \nArrow Up\/Down = Aim the gun \nJ = use the Jetpack (Consumes Energy during time)\nL = turn on the light during Darkness (Consumes Enerfy during time) \nC = Refill the Backpack Energy consuming 1 Reactor Energy (In spaceship)\nV = Consume 5 Energy Cristals to generate 2 Reactor Energy (In Spaceship)\n\n--------------------------------------------------------------------------------------------------------------------------\n\nThe Development:\n\nThe finale product doesn't match my initial idea, but I'm quite satisfied with what I ended up with. \nI worked alone on this game only 19h, realising everything (except music, It's a royalty free track and royalty free sounds from the internet). I merged different Pixel art styles, trying to realize a strange alchemy of different styles, hoping to exagerate the sense of alienation.\nIn the first version of the game I had to cut down a lot of the map, in fact there are some tunnel structures and ravines cutted out. I also did realise some other enemies, but only the drones made it out in the final version. \nMaybe if I gather time I will also implement all the other stuff. \n\nI sleept 14h in 3 days and worked 39h, but nothing stopped me from using every single moment free for this Ludum Dare entry! :D\n\nI hope you'll enjoy my game! \n\nThanks. \n\n![exo 2.PNG](\/\/\/raw\/1d7\/1\/z\/81d0.png)\n","meta":{"grade-07-out":"1","cover":"\/\/\/content\/1d7\/1\/z\/7a9d.png","link-01":"http:\/\/bit.ly\/EXO-STRANDED","link-01-tag":"42336","link-02":"http:\/\/bit.ly\/EXO-STRANDED","link-02-tag":"42337","author":[6097]},"path":"\/events\/ludum-dare\/39\/exo-stranded","parents":[1,5,9,32802],"love":0,"notes":3,"notes-timestamp":"2017-08-10T17:03:15Z","grade":{"grade-01":5,"grade-02":4,"grade-03":4,"grade-04":5,"grade-05":5,"grade-06":3,"grade-08":4},"magic":{"cool":0,"feedback":0,"given":0,"grade":4.2857142857143,"grade-01-average":2.333,"grade-02-average":1.5,"grade-03-average":2,"grade-04-average":2.667,"grade-05-average":3.667,"grade-06-average":2,"grade-08-average":2.5,"smart":-51.695410846035}},"text":"![header.png](\/\/\/raw\/1d7\/1\/z\/81ce.png)\n\nYou crash landed on an Exo-Planet. The Distress Beacon is working, but in a few days it will deplete the damaged Reactor Energy. Search the planet for Energy Cristals and kill the alien drones. Assistance will arrive in 5 days. Good Luck.\n\n--------------------------------------------------------------------------------------------------------------------------\n\nControls: \n\nA\/D = Move Left\/ Right \nW = Jump\nSpaceBar = Shoot (Each bullet consumes 1 Energy) \nArrow Up\/Down = Aim the gun \nJ = use the Jetpack (Consumes Energy during time)\nL = turn on the light during Darkness (Consumes Enerfy during time) \nC = Refill the Backpack Energy consuming 1 Reactor Energy (In spaceship)\nV = Consume 5 Energy Cristals to generate 2 Reactor Energy (In Spaceship)\n\n--------------------------------------------------------------------------------------------------------------------------\n\nThe Development:\n\nThe finale product doesn't match my initial idea, but I'm quite satisfied with what I ended up with. \nI worked alone on this game only 19h, realising everything (except music, It's a royalty free track and royalty free sounds from the internet). I merged different Pixel art styles, trying to realize a strange alchemy of different styles, hoping to exagerate the sense of alienation.\nIn the first version of the game I had to cut down a lot of the map, in fact there are some tunnel structures and ravines cutted out. I also did realise some other enemies, but only the drones made it out in the final version. \nMaybe if I gather time I will also implement all the other stuff. \n\nI sleept 14h in 3 days and worked 39h, but nothing stopped me from using every single moment free for this Ludum Dare entry! :D\n\nI hope you'll enjoy my game! \n\nThanks. \n\n![exo 2.PNG](\/\/\/raw\/1d7\/1\/z\/81d0.png)\n","title":"Exo-Stranded"}