{"author_link":"\/author\/jdeuce\/","author_name":"avoidwallcrew","author_uid":"92143","comments":[{"author_name":"Elemental Zeal Games Studios","author_uid":"12839","time":"Apr 18, 2016 @ 7:02pm","epoch":1461005820,"text":"I think the body part movement when dragging was a little slow, but other than that, this is a solid entry, well done!"},{"author_name":"mikedirl","author_uid":"33827","time":"Apr 18, 2016 @ 7:09pm","epoch":1461006240,"text":"Fun game to play, the concept was a good use of the theme.\r<br\/>\r<br\/>The game play was a little on the slow side but it was still enjoyable to play."},{"author_name":"Cowa","author_uid":"44516","time":"Apr 18, 2016 @ 7:30pm","epoch":1461007500,"text":"Made me smile :)"},{"author_name":"imit","author_uid":"4690","time":"Apr 18, 2016 @ 7:38pm","epoch":1461007980,"text":"Awesome idea really! I thought a similar thing with anchors when the theme got announced. Really liked what you did with it. Good job!! :)"},{"author_name":"Peter1992t","author_uid":"86210","time":"Apr 19, 2016 @ 2:27pm","epoch":1461075720,"text":"This is a really cool concept, but the dragging could be faster. It's also hard to get the character back into a decent position when he's practically fallen over."},{"author_name":"Odyssey","author_uid":"58620","time":"Apr 19, 2016 @ 7:46pm","epoch":1461094860,"text":"It was nice but the body part dragging was a bit sluggish"},{"author_name":"Catwheel","author_uid":"46337","time":"Apr 19, 2016 @ 7:50pm","epoch":1461095100,"text":"Good Game. Moving the body parts still feels slightly too difficult."},{"author_name":"Upwily","author_uid":"91821","time":"Apr 19, 2016 @ 7:50pm","epoch":1461095100,"text":"Body parts felt reallly heavy, but game idea, visuals and overall mood is wonderful"},{"author_name":"Blobo","author_uid":"52667","time":"Apr 19, 2016 @ 7:56pm","epoch":1461095460,"text":"Is it just me, or is one of his feet stapled to the ground. It's impossible to survive one of the walls, because his foot appears to be a static object in space, and can't move where the hole is."},{"author_name":"tentacode","author_uid":"60185","time":"Apr 19, 2016 @ 8:01pm","epoch":1461095760,"text":"Hard but the physics made me lol, a bit slow to move parts"},{"author_name":"Saiodin","author_uid":"53626","time":"Apr 19, 2016 @ 8:19pm","epoch":1461096840,"text":"Good concept, but the implementation seems a bit clunky. Instead of pulling the mouse far to the sides all the time to get more speed on the body part movement I'd preferred it if it were simply faster. Also I couldn't make the character stand up again if I had to make him do the splits. I actually shot the character through the room by accident while trying. I think with more responsiveness, easier control of the character and faster gameplay this would be an awesome game."},{"author_name":"Hyoga-3D","author_uid":"23927","time":"Apr 20, 2016 @ 12:12am","epoch":1461110820,"text":"I could not pass the third door, It look that I needed to move the char to the side, but I could not do it.  The way you used the theme was interesting."},{"author_name":"Fuchter","author_uid":"44037","time":"Apr 20, 2016 @ 9:45pm","epoch":1461188400,"text":"The controls where a little counter-intuitive and slow and the music is too loud. Apart from that, it's a fantastic submission"},{"author_name":"TheBreakfast","author_uid":"62232","time":"Apr 26, 2016 @ 2:38am","epoch":1461637980,"text":"Hehe, I love the concept, and especially love the music! The graphics are great, and it's definitely remarkable that you've made a jam game that supports mobile. The controls do feel a little stiff, but other than that it's great. Overall, great job!"},{"author_name":"SecondDimension","author_uid":"14838","time":"May 2, 2016 @ 10:43am","epoch":1462185480,"text":"A nice take on the theme and a fun game. As others have said, moving the body parts can be a bit frustrating."},{"author_name":"Rock Eaters","author_uid":"90519","time":"May 8, 2016 @ 2:20pm","epoch":1462716900,"text":"the overall is ok but its hard to play it with the mouse, must be better on android :)"},{"author_name":"loveapplegames","author_uid":"64220","time":"May 8, 2016 @ 3:42pm","epoch":1462721820,"text":"I like the biomechanical model! Great fun to play."}],"images":["ld35\/92143-c5c1447cbaaa35d86a16e86568eb44e6.jpg","ld35\/92143-d7b5b29056e3ca0673de5ed1831e5db7.jpg","ld35\/92143-5388ea969d163e23bfa2edf70802b320.jpg","ld35\/92143-dd8a3f8454dba56115655670469d79da.jpg"],"links":[{"url":"http:\/\/jdeuce.net\/avoidwall\/avoidwall.apk","text":"Android"},{"url":"http:\/\/jdeuce.net\/avoidwall\/AvoidWallWebGL","text":"WebGL"},{"url":"http:\/\/jdeuce.net\/avoidwall\/AvoidTheWallSimulator.app.zip","text":"OS X"},{"url":"http:\/\/jdeuce.net\/avoidwall\/AvoidTheWallSimulator.exe.zip","text":"Windows"},{"url":"http:\/\/jdeuce.net\/avoidwall\/AvoidTheWall.tar.bz2","text":"Linux"}],"metadata":{"g_key":"3845","g_author":"92143","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3854","g_title":"Avoid the Wall Simulator 2016","g_status":"UCHK1","g_place":"524","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92143-shot0-1460991604.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92143-shot1-1460991604.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92143-shot2-1460991604.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92143-shot3-1460991604.png-eq-900-500.jpg"],"text":"Description\r\n===========\r\n\r\nAvoid the walls,  don't blow up\r\n\r\nControls\r\n========\r\n\r\nClick or touch a body part, drag it to move it. \r\nKeep your body from touching the walls. \r\nThe buttons on the bottom will lock\/unlock your legs, use that to your advantage to get past certain obstacles.\r\nRed indicates the leg is locked, green indicates it is not.\r\n\r\nBeware, when your legs are unlocked that could mean you fall over.\r\n\r\nNote: the speed the body parts move is relative to how far you are dragging from the body part. It could still use a little work.\r\n\r\n\r\nTeam Members\r\n============\r\n\r\nTish - @tishtishtish\r\nFernando - @_sen_pi\r\nAlex - @alexwebr\r\nDan - @rdsworks\r\nTroy - @trdenton\r\nJosh - @JoshJaques","title":"Avoid the Wall Simulator 2016"}