BeWare! House by Kaisean Games
When you just gotta fill your warehouse until it's completely full!
Pick and place boxes with left mouse button. Move with WASD.
Don't forget that you can discard boxes by putting them onto a bin.
(Linux and web builds not thoroughly tested...)
EDIT: Updated version fixes a timing bug that game-overed the game in 10 seconds.

Pick stuff from trucks and slowly fill your warehouse. Did you hear "slowly"? Quickly!

Ratings
| Overall | 468th | 3.543⭐ | 48🧑⚖️ |
| Fun | 583th | 3.304⭐ | 48🧑⚖️ |
| Innovation | 214th | 3.636⭐ | 46🧑⚖️ |
| Theme | 108th | 4.098⭐ | 48🧑⚖️ |
| Graphics | 339th | 3.864⭐ | 46🧑⚖️ |
| Humor | 623th | 2.821⭐ | 41🧑⚖️ |
| Mood | 393th | 3.511⭐ | 47🧑⚖️ |
| Given | 42🗳️ | 58🗨️ |
Very good
Overall a pretty good Jam game, good job!
This is a decent little puzzle game!
Since you asked for ways to improve the game:
* I think having some informational screen before the game starts about how each box works. There were a few times I didn't understand what the tooltip meant and accidentally screwed myself.
* The range for dropping boxes felt really small. Sometimes I felt like I had to be standing practically on top of the spot I wanted to drop a box on.
* Hitting ESC takes you directly out to the main menu. There should probably be a pause screen or something instead of just completely booting you.
* When taken back to the main menu, the mouse cursor doesn't reappear, so you can't click "New Game" again.
* Sometimes trucks will put a box "inside" another box, so that two boxes occupy the same slot. I only saw this happen with the first slot in each row, but I'm not sure if that means it only happens to the first slot in the row or if it happened by chance.
Pretty much all of this stuff was understandable given the time constraint, but it's stuff I would expect to see fixed in a more full game, since it sounded like that's what you were aiming for. All-around a really fun game, and something I look forward to seeing the "full version" of!
It was very fun, and well designed !
I understood that glass box should be on the top to be able to stack more crates, i also understood that red boxes can't be next to others and that blues must be at least on top of another one and the silver ones does nothing. But I didn't understand the restrictions of green and brown/orange crates, what are their "rules" ?
Overall it's well designed, more lighting could be great and the menu could have a better design I think.
***Good luck !*** :thumbsup:
Also, thanks for the feedback :)
The music and graphics are awesome. You should have added music to the menu screen.
When you click escape the mouse disappears and I have to alt tab to get the mouse to appear.
It's a pretty fun concept. Maybe increase the range of which I can pick up stuff.
But if we ignore that, the mechanics you attempted to implement were almost perfect - I just had hard time placing the boxes on other boxes on on ground when I wanted them to... I just had to look almost straight down most of the time.
Graphics, music and sounds were great though :)
Great game though!
Really liked it...
Thank you