Diana Has Changed by magicagrilsdoinggamesforsenpai

Narrator: It's a game about Diana, a confused girl who blends in a confuse world

Diana: In reality it is just a platform game where you change your shapes to advance

Narrator: She changes her shapes to try advance in life

Diana: No, just to advance in the game

Narrator: Diana, i'm trying to explain the game

Diana: No, you're trying to trick people into thinking this is a deep game.

Narrator: Life is deep

Diana: And life is not a game

Narrator: *sighs* enjoy the game

Hi guys this is our first time participating in Ludum Dare, we hope that you all enjoy our game and have fun.

Note: The WebGL version has some minor texture issues but is fully playable.

Ratings

Coolness 52% 3
Overall(Jam) 3.33 448
Fun(Jam) 3.22 467
Graphics(Jam) 3.04 722
Humor(Jam) 3.50 122
Innovation(Jam) 3.63 163
Mood(Jam) 3.40 309
Theme(Jam) 3.78 199

Feedback

AsixJin
19. Apr 2016 · 03:46 UTC
The physics in the game made it a little hard to play or maybe I didn't get it, but nonetheless an excellent entry. The visuals were really nice as well.
jasonalighieri
19. Apr 2016 · 03:49 UTC
Very cool!
PowerSpark
19. Apr 2016 · 03:55 UTC
I liked where the game was going, but I got stuck on the part where the narrator says something like "Diana is going nowhere"
Still pretty fun concept :)
RoadToSalvation
19. Apr 2016 · 23:46 UTC
Neat platformer idea. Very "edgy". Frustrating that sometimes colors would appear to be the same but they didn't work together? (ie: I'm blue jump on blue box and fall through. had to click a DIFFERENT blue box first??) The narrative was cool but kind of got in the way. I just want to play the game and this text box keeps popping up. Story through mechanics, not dialog. Neat game, unique gameplay, nice work.
Weeping Rupee
21. Apr 2016 · 02:48 UTC
This was really cool. I really had to think about what I needed to turn into for each jump. I think there is a lot of potential to develop some really interesting mechanics for this.
Kashank
21. Apr 2016 · 02:51 UTC
This was very engaging. Super unique concept with a good story and narrative that was well presented. A very trippy game, but also very cool. Great job!
A-Flat Miner Studios
21. Apr 2016 · 04:00 UTC
Neat. Hard with a trackpad!
NIGIC
21. Apr 2016 · 04:27 UTC
So halfway through the game I found out you can sort of swim your way to victory. (aka you've got infinite jump while moving through a different-typed block)

Physics were a bit of an issue, but otherwise it was fun. Original platforming concept, interesting visuals, and "colorful" (cough) narrative. Enjoyed it.

Good job!
RanikoGames
21. Apr 2016 · 07:00 UTC
Cool!! I like the idea and the audio but the controls doesn't respond good
🎤 magicagrilsdoinggamesforsenpai
21. Apr 2016 · 07:05 UTC
Thank you all by the coments, we'll be working on a new vercion to fix the problems informed by you all.

Thaks againm we'r glad that you liked :D
Gyfis
22. Apr 2016 · 20:13 UTC
Great story/tutorial. Fun music, cool graphics and incredible void animation :D love that! it's pretty innovative as well
Foxtacy
28. Apr 2016 · 07:20 UTC
Nice platformer you got there, it even has story and all Great job. Keep at it.

I think your animation cycle when moving back is not working o_O that'd be a nice fix :D
haveric
09. May 2016 · 22:52 UTC
Great music, very clever graphics (especially main char), and wonderful narration and use of the 4th wall. Platforming games need crisp physics, though, and this could feel a little more responsive.