Wind, Sun and Power by concalf

[raw]
made by concalf for LD 39 (JAM)

screen1.png

Controls

  • Q to build small wind turbine
  • W to build big wind turbine
  • E to build small solar plant
  • R to build big solar plant
  • SPACE to start the day

Goal

  • Produce as much energy as possible in one day!

Gameplay

  • Use the night to build up power plants
  • Start the day and watch your buildings produce energy
  • Click on building at night to remove it

Ratings

Overall 464th 3.3⭐ 22🧑‍⚖️
Fun 549th 2.95⭐ 22🧑‍⚖️
Innovation 138th 3.6⭐ 22🧑‍⚖️
Theme 89th 4.05⭐ 22🧑‍⚖️
Graphics 484th 3.35⭐ 22🧑‍⚖️
Humor 638th 1.6⭐ 17🧑‍⚖️
Mood 578th 2.895⭐ 21🧑‍⚖️
Given 21🗳️ 2🗨️

Feedback

Remondo
01. Aug 2017 · 19:59 UTC
I don't really see a difference beetween the wind turbine and the solar panel, and I don't know if you are limited in term of days but I never have seen one. However, the game is quite beautiful and I haven't seen a single bug.
Remondo
01. Aug 2017 · 19:59 UTC
sbeif
01. Aug 2017 · 20:08 UTC
Beautiful graphics, I like the sunlight moving around. I don't know if it's the absence of music or the slow pacing or the (apparent) absence of penalty for doing nothing, but I didn't feel any pressure to focus on "playing well".
sbeif
01. Aug 2017 · 20:08 UTC
Beautiful graphics, I like the sunlight moving around. I don't know if it's the absence of music or the slow pacing or the (apparent) absence of penalty for doing nothing, but I didn't feel any pressure to focus on "playing well".
StevyGee
01. Aug 2017 · 20:17 UTC
Nice graphics and an interesting puzzle idea, just a little hard to remove objects after already having selected something to build.
TeddyDD
01. Aug 2017 · 20:19 UTC
Nice idea. I think buttons to choose what I want to build could be nice addition. If I have to use mouse, I can use it for everything as well.
LiquidBrain
01. Aug 2017 · 23:28 UTC
**Concerning the graphics**, very pleasing aesthetics it really helped to set the mood!
I played for about 20 minutes and I’m kind of addicted already.

The only thing I have to complain about is the lack of music and sound effects.
In my opinion this would be much more enjoyable with some audible feedback, I would play for at least 20 more minutes with that implemented, guaranteed.

**Overall** I loved this game and had an amazing time playing it!
Thank you so much for this experience and good luck in the future!
Have an awesome day, and I hope to see you in the next jam!

// Isak (one half of [LiquidBrain](https://ldjam.com/users/liquidbrain/))
MCjammydodger
03. Aug 2017 · 16:45 UTC
This game was rather fun for a while. The issue with it was there didn't seem to be a penalty for not achieving the goal quickly. I felt like I wasn't being challenged because as long as I put enough turbines/solar panels down, eventually I'd move onto the next level. Some sort of limit would have made the game more engaging. Some music or sound effects would have benefited this game also.

With a little work, this game could be very fun. Good job!
AntaresValdemar
06. Aug 2017 · 18:30 UTC
Nice pleasant game! I like the concept and I think it has potential, although I feel you could have capitalised more on the puzzle element to add to the challenge. As others have mentioned, I think a player could complete the game eventually even with no strategy whatsoever. Some kind of audio would also help it a lot but overall great idea, nice work!
kpded
06. Aug 2017 · 18:47 UTC
Cool and interesting puzzle game!

Original idea and nice art, it's sad that there is no music in the game, it would add much charm to the game.

It would be cool to see how and at what rate solar points earned during day time convert to building points at night.

I think this little game could become something bigger with more types of generators and music
Jannes Nagel
09. Aug 2017 · 21:12 UTC
Really nice idea! Super great concept but I was missing a bit of depth - however I am also not really sure how to add it right away - I guess you are the expert here!

But I think this can turn out a good mobile game if you keep working on it!
larzan
09. Aug 2017 · 21:32 UTC
Great game!

Very simple rules and mechanics, but very captivatineg and also a bit educational to make you realize that the location of your power plants matter.

Love the 'green vibe' of this game, solar, wind and water are the future, whatever the clown with the yellow wig says ;)

I thouroughly enjoyed playing this game, i was halfway throught my second pass through the levels when i realized that they were automatically restarting from level 1, lol.

Very well done indeed!!!
BuzzShock
11. Aug 2017 · 06:13 UTC
Very creative - good use of the theme. Nice job!
CTTFOW
11. Aug 2017 · 08:22 UTC
Positive stuff:

- the game is easy to understand and the gameplay and the mechanics works well and are simple.
- the concept itself is good and uses the theme fairly well

Some stuff to improve on:

- it wasn't very exciting. You might want to consider adding some challenge, enemies, something to make the game more intense or so that the player feels like they've achieved something. Right now it's more like there's no way to lose, no penalty for anything.
- the wait during the day felt too long since there was nothing to do

As for the audio, it's a shame there's no sound, I think it would have helped the game with its atmosphere tremendously. Some relaxing music would have set the feeling from the start.

The art was decent, although if I were you, I would have changed the background because it wasn't clear what it was supposed to be (I figured it was either a horizon and the items were just flowing in the air, or a sea and a land. It's a minor thing but would have helped you with the visuals a lot)

All in all, this is a decent entry, with a few changes you could turn it into a pretty interesting game!