Nucleu by agentparsec

Nucleu
An atom's journey. Control with mouse and left/right mouse buttons. - Features procedural music - Completed in almost exactly 24 hours! (Just 2 minutes shy)
Changelog
- 5/1/2017: Fixed a bug that occasionally caused the game to become unbeatable.
Downloads
- WINDOWS: https://www.dropbox.com/s/0ozrn4jc13btjaq/Nucleu_win.zip?dl=0
- MAC: https://www.dropbox.com/s/a84wi8h0t997esl/Nucleu_mac.zip?dl=0
- LINUX: https://www.dropbox.com/s/kk9c8iiqwqsufd5/Nucleu_linux.zip?dl=0
- SOURCE: https://www.dropbox.com/s/rg0kcgyjpb4xi9z/Nucleu_source.zip?dl=0
| Original URL | https://ldjam.com/events/ludum-dare/38/nucleu |
Ratings
| Overall | 110th | 3.739⭐ | 25🧑⚖️ |
| Fun | 283th | 3.13⭐ | 25🧑⚖️ |
| Innovation | 244th | 3.217⭐ | 25🧑⚖️ |
| Theme | 16th | 4.304⭐ | 25🧑⚖️ |
| Graphics | 145th | 3.783⭐ | 25🧑⚖️ |
| Audio | 8th | 4.348⭐ | 25🧑⚖️ |
| Mood | 2th | 4.455⭐ | 24🧑⚖️ |
| Given | 24🗳️ | 7🗨️ |
I really like that you did procedural music for this game. Now I think that's going to be my goal for the next LD. I've used PD for that in a couple of my other games, but I haven't had the guts to go for it in 48 hours..... You've raised the bar, so game on.
It's playable on its own, but if considering expanding it out to a full game, one direction would be to turn it into a "Brief History of Time" type physics educator... let us know you're gathering hydrogen first, then helium, on up to higher elements as you go through different levels, and in different environments where such elements are build.
Or you could go many other directions with it.
Very impressed you did this in 24 hours.
Thanks for dropping by my channel!
Really nice job, though!
Played on stream here: https://www.twitch.tv/videos/139473859 (starts at 1:29:47)
The ending was really original.
Good job.
The only issue I had is that I got a bit stuck with the large circles. It would be good to have some kind of visual indicator when they're partially activated but need an additional hit.
**!!!Spoilers!!!**
It turns out the whole thing took place in a candle.
I *really* like what you've put together here! Oddly enough, I think I had more fun with the game not knowing what to do than with: it took me a while to figure out the mouse was the way to control the character, and the mouse button did anything. Nonetheless, the building music was a fantastic way to indicate the user progress was being made. The simplicity of the graphics really helped emphasize the clues on what you're supposed to do as well. Great job!
P.S. Hmm...maybe comments should have spoiler features.
Very de-stressing game. Enjoyed it a lot.
The fact you made it in 24H is impressive!
I have the feeling it miss some loosing conditions to made it replayable.
Well polished, great entry !
Took me a second before I realised what I had to do, but when I did, I really enjoyed the feedback
the game gave me.
How the audio and visuals progressively changed was quite atmospherical.
The only thing that felt a bit out of place (in my opinion) was the art style of the player character.
The green tone was a bit hard on the eyes compared to the rest of the game, but that doesn't make it any less enjoyable to play!
Stream VOD for reference https://www.twitch.tv/videos/143780402 - time 1:36:35