PICK UP all the girls by Yohoho Games

[raw]
made by Yohoho Games for LD 40 (JAM)

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The more you pick up, the harder to stay on the screen :)

CONTROL: Move you mouse (no clicks needed). Your guy follow the cursor. Stay on the screen and pick up all the girls!!

Ratings

Overall821th3.172⭐34🧑‍⚖️
Fun747th3.106⭐35🧑‍⚖️
Innovation563th3.172⭐34🧑‍⚖️
Theme192th3.939⭐35🧑‍⚖️
Graphics848th2.983⭐32🧑‍⚖️
Audio679th2.327⭐28🧑‍⚖️
Humor618th2.833⭐32🧑‍⚖️
Mood784th3⭐30🧑‍⚖️
Given7🗳️3🗨️

Feedback

Taiku
04. Dec 2017 · 17:12 UTC
Pretty cool! Interesting little idea that fits the theme! I wasn't sure if the game ended (like went into an infinite mode or if I was on a level). Also I didn't understand why I died the first few times and what the game even was, but then it clicked, and it is neat!
designernap
05. Dec 2017 · 08:26 UTC
Nice smoothness to the controls and fits the theme. Not sure about the audio... ;)
Mighty CheBo
05. Dec 2017 · 08:28 UTC
It's a solid, simple mechanic and it fits the theme. I would like to see it explored further, however.
PeachTreeOath
05. Dec 2017 · 09:33 UTC
Our game started with a very similar premise to yours before branching away. Glad to see other people pursuing more unique takes on the theme. I also like your very straight to the point title :)
Lars DK
05. Dec 2017 · 09:47 UTC
Nice use of theme. Simple, effective graphics. I actually liked the Benny Hill soundtrack choice but don't think it's worth an audio vote, because it's not original. Mechanics so easy to understand that I will now call myself a master pick up artist and boast at events that I have picked up hundreds of girls. Or maybe I'll join a cheer team. Anyway, would have loved to have seen more level development and UI/sound cues. Great effort. :)
Kyrv19
05. Dec 2017 · 10:15 UTC
I think it needs more to it than just what it currently offers.
skigfx
05. Dec 2017 · 10:18 UTC
didin't find any challenge, what was that all about? O_o
FussenKuh
06. Dec 2017 · 12:22 UTC
Liked the general concept. As others have noted, I think it could definitely grow into something. As it is, there's no real win (or lose) condition as far as I can tell. Perhaps make the levels timed?
themarioga
06. Dec 2017 · 12:47 UTC
Nice game, and good concept, like you said, we had the same idea, but with different interpretations hahaha. But i liked so much your game, it's so funny. Congrats!
gelisam
11. Dec 2017 · 01:43 UTC
If you didn't make the audio yourself, remember to opt out of that category!

I didn't feel like I had much control over whether I was slightly ahead of the pack or was stuck being pushed by it, so I didn't feel like it was my fault when I lost.
🎤 Yohoho Games
14. Dec 2017 · 08:21 UTC
@gelisam Ok thanks for advise ))