Discharge by Arbosis

*Discharge is a platformer game about a robot who is about to be recycled in a factory. In order to escape he needs to charge certain elements using his own batteries. *


Remember, the game always plays best on PC!
| Windows | https://arbosis.itch.io/discharge |
| HTML5 (web) | https://arbosis.itch.io/discharge |
| Original URL | https://ldjam.com/events/ludum-dare/44/discharge |
Ratings
| Given | 11🗳️ | 6🗨️ |
I did however see a bug with your moving platforms, the player doesn't move with them; Seeing as you made this in unity the fix is really simple, just do a check for colliding with the moving platform then set the parent of the player to the platform, when you leave the collision set the parent to null
@leinades I wish we could add more action too. We only had two days to work on this game and we couldn't get as far as we wished. We have all the tools needed to add more action in different ways but we didn't have the time to use them.
@gear-steak thanks. The parenting solution sadly doesn't work when both objects use rigidbodies. It actually does the parenting, but since they are rigidbodies they still move according to the game physics laws.
The game really could have used some music or at least some sound effects, though I understand that you perhaps didn't have time to add them in.
The artwork is nice and well presented, and the user interface was clean, easy to read and showed everything needed.
Gameplay wasn't all that exciting (though I'm not a huge fan of 2d platformers in general so take that for what you will) however the physics were a nice touch and I had fun punching robots.
Good use of the theme (which was a tough one this time) and an overall well presented experience. I didn't experience any bugs, so that's another major plus. Solid game guys, I hope you keep making games.
Sometimes you get stuck to the wall while jumping or while pushed back by other robots.
I had a few problems with getting stuck on things, or not stuck on things, in the case of the moving platforms. It's also very quiet - if you don't have time to make music I would recommend finding some royalty free, I believe it is not against the rules for the jam as long as you exclude yourself from the Audio rating, which you have done anyway.
Good game overall anyway.
The robot doesn't ''follow'' the platforms by its own, you have to walk to stay on it, but I can easily imagine that's because of the robot wheel. Nice idea and cute little story.