Deep Space by SG Alin

[raw]
made by SG Alin for LD 41 (JAM)

Deep Space is a space action game where you have to collect as much dilithium as you can.

Game Control: ADSW - Motion, Mouse Left - Shootingin

capt1.jpg

Ratings

Overall 695th 3.35⭐ 22🧑‍⚖️
Fun 489th 3.4⭐ 22🧑‍⚖️
Innovation 1189th 2.025⭐ 22🧑‍⚖️
Theme 1192th 1.816⭐ 21🧑‍⚖️
Graphics 259th 4⭐ 22🧑‍⚖️
Humor 988th 1.867⭐ 17🧑‍⚖️
Mood 703th 3.132⭐ 21🧑‍⚖️
Given 23🗳️ 18🗨️

Feedback

Distrait
23. Apr 2018 · 18:31 UTC
I really like the ship graphics and change of perspective in this type of game. I would like to have seen the full play area used. For me at least when I go full screen things just pop in and out (the game isn't using the full vertical space available).
bobismijnnaam
23. Apr 2018 · 18:35 UTC
Basic but good game. Music and sound fit the atmosphere, controls were solid. I like how the controls mimicked the floaty feeling of a spaceship (or was this accidental ;)?).

The game is very unforgiving though. Even having multiple lives (like 3 or 5) would've greatly increased the games longevity, as even one hit killed me which meant after dying within 5 seconds for 10 times I didn't have much patience left for this game.

The game had a coherent look-and-feel and a simple and clear start screen is always a pleasure to see. The powerups weren't very original but properly implemented and synergised well with the rest of the game.
JanGamesDev
23. Apr 2018 · 18:36 UTC
Good game, the first stage is pretty hard, then it became a little bit easier, especially with the homing missiles. Also, the background is nice to look at.
That Guy
23. Apr 2018 · 18:37 UTC
Graphics are good, the game is a bit too easy. As a side note this doesn't fit the theme very well.
Willops
23. Apr 2018 · 18:39 UTC
A big problem with your submission was the controls, the ship is unnecessarily floaty and unresponsive, most of the time I was just sliding into enemy fire, and the fact that you can only take one hit doesn't help either. However, once I got over the controls the game was actually pretty good! perhaps having some way to stack the powerups would have been nice though, as after I got the ally ships and weapon upgrade collecting duplicates became meaningless.
AllesKapaul
23. Apr 2018 · 19:12 UTC
The game looks really good, I liked the controls. For me the game was a bit hard though, I was killed pretty fast each time. Maybe increase the contrast a bit between the enemy bullets and the level.
Javed_Wilde
23. Apr 2018 · 19:52 UTC
Firstly, thanks lol, it brought my childhood back
this game is challenging, but it becomes quite repetitive after sm time, since the same ships start to come with the same shooting behavior (i made it till 3rd wave , 2250 score)
still, i find it quite engaging
this is basic yet enjoyable
:D
dob
23. Apr 2018 · 20:42 UTC
Visually really cool, with a neat background, very nice ship models, and cool 3D graphics and lighting. Music and sound also very nice. Has no apparent connection to the theme at all. I played about six times, with 1350 being my best score.
niterich
24. Apr 2018 · 01:31 UTC
I really like the gameplay and the graphics, but it seems like any other shmup to me. Not a whole lot of genre blending going on here.
The in-game music was a bit boring, which is especially weird since the title screen music, which you only hear for a few seconds, was really catchy and interesting.
N3K
25. Apr 2018 · 23:03 UTC
Props for the music, and mostly the WebGL build!
Darby Costello
26. Apr 2018 · 11:10 UTC
Very pretty and the mechanics work really well. I don't see the theme being used for this game, but the theme isn't everything! Great work.
mintarcade
27. Apr 2018 · 12:22 UTC
Pretty fun game (once I collect all that power ups).
Stefan Richings
28. Apr 2018 · 17:32 UTC
Very nice visuals, and I really liked how the ship controlled! I would have preferred slightly more of an area to move between though (or at least more of a visual indicator as to where I can go).

It was a challenging game but in a good way, very enjoyable - awesome job!

If you're interested in checking out my submission, it's [here](https://ldjam.com/events/ludum-dare/41/carchery)
MacDoom
29. Apr 2018 · 00:32 UTC
Good graphics. But the controls were unresponsive and there were no innovative elements. It's extremely generic and doesn't match the jam theme.
Looks great but I'll appreciate a more original work
Utho
29. Apr 2018 · 20:21 UTC
Nice game dude! :D It's really fun and i like the pickup-upgrades as they do tend to help out alot.
Bonus points for user friendliness with the web plugin btw! <3
Download is cool but HTML5 and stuff like WebGL is cooler :3
Keep it up