Fightwriter by Anudin

Hereby I present you my fourth entry! Alot of things worked better compared to my last entries but there's still a long road to travel. Game is written in the beautiful Godot game engine.
As is tradition: Please leave honest feedback. Be harsh (but fair). Have a good one - Anudin
Attributions for music and sound effects: - https://opengameart.org/content/nes-shooter-music-5-tracks-3-jingles - https://opengameart.org/content/512-sound-effects-8-bit-style
| HTML5 (web) | https://anudin.itch.io/awalkinthepark |
| HTML5 (web) | |
| Original URL | https://ldjam.com/events/ludum-dare/41/a-walk-in-the-park |
Ratings
| Overall | 740th | 3.316⭐ | 21🧑⚖️ |
| Fun | 639th | 3.263⭐ | 21🧑⚖️ |
| Innovation | 393th | 3.579⭐ | 21🧑⚖️ |
| Theme | 408th | 3.816⭐ | 21🧑⚖️ |
| Humor | 649th | 2.767⭐ | 17🧑⚖️ |
| Mood | 774th | 3.053⭐ | 21🧑⚖️ |
| Given | 21🗳️ | 25🗨️ |
My only gripe is that it's really hard to line up shots, and sometimes even movements. I think the game would have benefited from being grid-aligned so that you could really plan out your moves (and attacks) more precisely.
Overall, I really liked the game. The writing was also very enjoyable :)
Loved it!
@nick-rafalski The idea of grid based movements didn't even cross my mind while in the zone of developing (now that I read it it sounds really obvious)... I'll add it to the list of things for post LD and prototype it!