Nightwalk by sreal

[raw]
made by sreal for LD 39 (COMPO)

Though this is not really a 'game', more of a bunch trying new stuff.

  • raycasting for movement instead of relying on physics, still pretty janky. Press down. I dare you.
  • pixel art that's ok for a first time using a program
  • animations connected to velocity and also the footstep sound effects.
  • shader for the darkness

Still tho, please try it!! Load the review rockets and fire away. Any feedback is great, especially about the animation on the old lady, or programming stories you have about getting raycast movement working.

--> PLEASE GIVE FEEDBACK AND VOTE HERE <--

Controls

Default Unity controller input, so...

  • keyboard/gamepad directions for movement
  • Control/Button 1/A/x to begin

..and the often forgotten...

  • escape to quit from this horrible experience and go and review a different game

Play

  • WEB: https://sreal.itch.io/ld39

  • WINDOWS: https://bitbucket.org/sreal/ld39/raw/02bb500de03796bf85f08bd9464e283894362c3e/ld39/Build/Nightwalk%20(win)%201.0.zip or https://sreal.itch.io/ld39

  • OS/X: Sorry, my mac is in the other room.

Links

  • SOURCE CODE: https://bitbucket.org/sreal/ld39
  • TWITTER: https://twitter.com/sreal
  • INCEPTION: https://ldjam.com/events/ludum-dare/39/nightwalk

Tools

Ratings

Overall 650th 2.318⭐ 24🧑‍⚖️
Fun 657th 1.722⭐ 20🧑‍⚖️
Innovation 633th 2.158⭐ 21🧑‍⚖️
Theme 653th 1.895⭐ 21🧑‍⚖️
Graphics 171th 3.682⭐ 24🧑‍⚖️
Audio 443th 2.35⭐ 22🧑‍⚖️
Mood 329th 2.95⭐ 22🧑‍⚖️
Humor 456th 1.813⭐ 18🧑‍⚖️
Given 5🗳️ 0🗨️

Feedback

REBDC
30. Jul 2017 · 20:56 UTC
Not sure how seriously I should take this game so I'll just use the points you bought up there:

raycasting for movemet - I didn't notice any difference between this and physics based movement so congratulations on that one
pixel art - the pixel art is really good
animations / shader for the darkness - they worked out well too
Aterlamia
31. Jul 2017 · 10:27 UTC
The darkness/light was very cool the animation needs a little work i think maybe make the leg movement a bit more obvious it was for me barely noticable that the legs actually animated
Death_Is_Cold
01. Aug 2017 · 05:32 UTC
Looks amazing, but gameplay elements are understandably quite lacking. If this had dedicated levels it could be great. also the rhythmic walking sounds were a nice touch.
Simon Millard
01. Aug 2017 · 05:33 UTC
The pixel art is very nice and the movement works fine. The sound is a bit annoying, but at least it has some sound :). I'll give you a good graphics and mode rating, but I can't really give you a high overall score since there isn't really much of a game here. Still a fun little experiment though, well done.
Surovyi
01. Aug 2017 · 05:37 UTC
Not much to play, in a sense of gameplay, but looks great!
logiraffe_shawn
01. Aug 2017 · 05:37 UTC
I am 100% sold on the art style! Give me more of those colored star night skies.

10/10, pressed down and was not disappointed
Shaolin Dave
01. Aug 2017 · 05:38 UTC
Love the art style and lighting. I'd like to see them in an actual game.
Jesús González
15. Aug 2017 · 21:42 UTC
I always will prefer this kind of movement (a finished version, of course) to physics based. It feels much more solid.
wh05herlock
17. Aug 2017 · 23:34 UTC
I really like the graphics and the shader. The movement is a bit jerky though, and if you hold down the down key you end up falling off the map. Otherwise it's quite interesting.
DerpyJish
18. Aug 2017 · 02:16 UTC
What you've got looks really good. The walking stick is a bit wobbly because the bottom of the walking stick never properly plants itself onto one spot on the ground, but otherwise what you have is pretty cool. I especially love the graphics, it's good pixel art you've got there! Don't worry about not having made game, any time spent working on your skills is time well spent :grin:. Are you considering making a game in a future jam? I'd be curious to see what you make!
luthwyhn
18. Aug 2017 · 06:20 UTC
Oh, so this is what they mean by "walking simulator". :) I enjoyed it, for what it is. Might be something you could develop further by adding levels with different things to not walk into and the likes.
Johngun
18. Aug 2017 · 08:37 UTC
The raycast controls worked good, especially up stairs and falling through platforms.
dray
18. Aug 2017 · 09:42 UTC
The art is nice, liked the simplicity of it. of course we can say that the game is missing but i found it funny.
TheFlyingKeyboard
18. Aug 2017 · 11:13 UTC
Really nice prototype, would like to see complete game made of it. Good Job!
LeFayGames
18. Aug 2017 · 11:16 UTC
I really like your art style.
Regarding the movement I found a tiny bug: when you switch direction while you are on a staircase you fall of.
ProdigalSon
18. Aug 2017 · 20:02 UTC
First, thank you for being honest and stating what was done, second the artwork is nice, the animation is fits perfectly, and the lantern effect is good. Therefore, for trying something new I say "nice work" :)