Spaceship Rescue by cybersoftuk
Spaceship Rescue
Nowhere near finished, i had some good ideas but not enough time to work on them but more importantly it's playable!



Enjoyed making it, first Ludum Dare, looking forward to the next one!
Ratings
| Overall | 704th | 2.913⭐ | 25🧑⚖️ |
| Fun | 460th | 3.087⭐ | 25🧑⚖️ |
| Innovation | 540th | 2.87⭐ | 25🧑⚖️ |
| Theme | 843th | 1.913⭐ | 25🧑⚖️ |
| Graphics | 693th | 2.739⭐ | 25🧑⚖️ |
| Audio | 174th | 3.591⭐ | 24🧑⚖️ |
| Humor | 641th | 1.563⭐ | 18🧑⚖️ |
| Mood | 410th | 3.238⭐ | 23🧑⚖️ |
| Given | 2🗳️ | 7🗨️ |
I found myself wishing for it to speed up a bit as I went along, but it was relaxing in a weird way to just sit back, jam to the awesome music and tap left and right to get lined up.
The first time I played I was confused and was trying to aim for gaps, and the second time through I didn't notice the floor-grid was a tool for lining up with the walls.
Once I got those two things down it was off to the races and it was really fun!
Burgee, you may have been getting too many slow mo's because it does get quite fast near the end, thanks all for playing!


The game starts feeling a bit repetitive after some time, but it's the kind of danger that games in this style tend to have, but doesn't take anything from the playing experience.
Good work there! Keep making! ;)
See you all on the next one!