Air Raider by meles

[raw]
made by meles for LD 40 (COMPO)

In a post apocalyptic future after dangerous gasses have stripped away most; if not all of the Oxygen from the atmosphere, those able to create and bottle the stuff hold all the power. A lone raider stands up to them, stealing their oxygen for the air deprived masses, in the now unforgiving wildernesses of the world. you are THE AIR RAIDER

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Learn the enemy movements and stealth your way as best you can into the depths of the oxygen factory in order to steal the canisters of Oxygen. Guards will always shoot on sight (if you are in range) but won’t deviate from their assigned patrol routes. A Green line indicates a direct line of sight to a guard, whereas a Red line indicates they can see you and WILL shoot. Some areas of the base are behind security doors, you can find the key cards scattered around the base. When your air cylinder is full, return to yLS

Ratings

Overall 567th 2.917⭐ 26πŸ§‘β€βš–οΈ
Fun 481th 2.979⭐ 26πŸ§‘β€βš–οΈ
Innovation 620th 2.391⭐ 25πŸ§‘β€βš–οΈ
Theme 635th 2.522⭐ 25πŸ§‘β€βš–οΈ
Graphics 304th 3.396⭐ 26πŸ§‘β€βš–οΈ
Audio 467th 2.326⭐ 25πŸ§‘β€βš–οΈ
Humor 564th 1.5⭐ 19πŸ§‘β€βš–οΈ
Mood 529th 2.636⭐ 24πŸ§‘β€βš–οΈ
Given 31πŸ—³οΈ 13πŸ—¨οΈ

Feedback

AndrewJAdams
04. Dec 2017 Β· 21:56 UTC
Fun game. Could be improved if the guards chased you, but path-finding AI is hard in a game jam. Nice work.
Evan Overly
04. Dec 2017 Β· 22:26 UTC
Quite fun, walls are a bit sticky and AIs could be a lot tougher. Good job!
wsKilljoy
05. Dec 2017 Β· 00:05 UTC
Great graphics! Reminded me of all the doom clones I used to own, with the huge bar at the bottom.
darkgrisen
05. Dec 2017 Β· 00:20 UTC
Cool stealth game! I love them.
koemeterion
05. Dec 2017 Β· 00:24 UTC
That was fun. Looks good, sure the walls are a bit ... sticky and the AI is what it is. But it makes a lot of fun to get to all tanks. Well done.
4kbshort
05. Dec 2017 Β· 07:19 UTC
Enjoyable graphics, the gameplay was nice. The raycast draw even when an enemy couldn't see you was a little odd, but not game breaking. The use of keycards was a great idea and overall very fun!
Ale
05. Dec 2017 Β· 15:36 UTC
Graphics were nice, they had a strong retro style to them, and were thematically consistent. I got a fallout meets metal gear vibe from it :P

I think this game would benefit a lot from fixing the wall sliding issues, because when you're running away from a guard and get stuck on a wall, it can get frustrating. Maybe also make it so you can pick up items with a button instead of the mouse, but those are just nitpicks.
Persikan
05. Dec 2017 Β· 17:28 UTC
Thought the game looked pretty cool and it seems like it could become a pretty cool game if it got some time, had fun playing it. :D

Getting stuck on the walls was a bit annoying though and at first, I didn't realize that you could pick up the keycards(i.e. I thought they were decoration).
zantze
06. Dec 2017 Β· 13:20 UTC
Graphics are gorgeous, and I like the 'panel' type of hud. The gameplay is nothing too special but it works, and was fun to complete, although I wish you could do something against the enemies, instead of hoping that you just don't get shot. The sounds are too loud, and I got scared a bit the first time I got shot at.

Anyways, good game with really good graphics, good job d:
bentglasstube
07. Dec 2017 Β· 07:33 UTC
I liked the sound effects but wish there was a bit of music or ambient noise in the background. It was a bit hard to understand that I could pick up the keycard item, maybe something to call more attention to items that can be picked up.
Ratbird
08. Dec 2017 Β· 14:36 UTC
Good start