Wrong Bet by tajamsoft

[raw]
made by tajamsoft for LD 41 (JAM)

capt0.PNG​Zeus was betting with his friends when he made a mistake! He accidentally bet for a team which had no chance to win (BLUE), so he must try to destroy the enemy team (RED). Zeus' power is too strong, so be careful not to damage your own team.

IMPORTANT: Check the itch.io page for a quick guide on the GUI, and the weapons! The executable is named SilverSource.exe

https://tajamsoft.itch.io/wrong-bet

If you can't use an attack make sure it's selected and check the mana bar, the yellow indicator shows the cost of the weapon

Linux build may be available later on. I don't think I will be able to provide a Mac build.

Controls

  • WASD: Move camera

  • Shift: Faster movement

  • F/R/Mouse Wheel: Zoom

Weapons

  • 🛢️ Oil Pool: Slow downs karts

  • 💣 Mine: After being placed takes a few seconds to get ready. Once ready it explodes on contact with any kart

  • 💣 HE Bomb: Takes some time to arrive. Heavy damage and a lot of pushing-power

  • 💉 Healing Area: Heals any kart in the green area

  • 🔫 Turret: Follow a kart (click the arrow button next to the face). Once attached fires constantly for a few seconds

  • 🔥 Molotov: Takes some time to arrive. Relatively powerful area damage

Theme

The game combines Racing + God + Last Team Standing genres. capt1.PNG

If you experience crashes or bugs please report them below!

Ratings

Overall 553th 3.478⭐ 25🧑‍⚖️
Fun 304th 3.609⭐ 25🧑‍⚖️
Innovation 661th 3.261⭐ 25🧑‍⚖️
Theme 528th 3.674⭐ 25🧑‍⚖️
Graphics 561th 3.5⭐ 25🧑‍⚖️
Audio 441th 3.239⭐ 25🧑‍⚖️
Humor 710th 2.652⭐ 25🧑‍⚖️
Mood 723th 3.109⭐ 25🧑‍⚖️
Given 28🗳️ 20🗨️

Feedback

OscarTrevejo
23. Apr 2018 · 23:49 UTC
Nice work lads! We also did a very original too, ye mid check it out?

https://ldjam.com/events/ludum-dare/41/hype-time
Velocity7
24. Apr 2018 · 00:30 UTC
Awesome gameplay and cool idea
samboyer276
24. Apr 2018 · 16:47 UTC
Hey, nice game! This was so much fun to play (once I knew what to do). The weapons are pretty cool and the different weapons really work well together. If anything, I'd say being able to discern between your team and your targets was a little difficult (both on the track and on the UI), but you learn pretty quick while playing. Great job :D
limered
24. Apr 2018 · 17:21 UTC
Awesome! I like the idea. Nice, that you mage more than one level and different difficulty settings. It was hard to hit your own team, but i made it. Keep it up!
DanielHart
24. Apr 2018 · 17:24 UTC
That was a really fun game. Loved trying to calculate where to drop the HE bombs to cause maximum destruction! Don't think I have any critical comments really. Very nice work.

If you could take the time to check our game out that would be great!: https://ldjam.com/events/ludum-dare/41/super-extreme-high-school-love-detector-is-go
Dudum Lare
24. Apr 2018 · 17:27 UTC
I normally don't enjoy racing-games but racing-games with this kind of twist is awesome! I played this for a while and it felt really polished and well-made. The music is good and the art is amazing! ![win.png](///raw/0fa/9/z/139ba.png)
Thank you so much for this experience and good luck in the future! Have an awesome day, and I hope to see you in the next jam!

// Isak from @liquidbrain
Darylsteak
25. Apr 2018 · 12:29 UTC
What a twist! The game was well made, the gameplay felt solid, and the sound and art well pretty good. The only complaint is there arent enough race tracks, but thats ok.
isaaclopinho
25. Apr 2018 · 16:11 UTC
I loved this game. Nice art style and gameplay!! I made a racing game too. But is to 2 players hahah

If you want to check it: https://ldjam.com/events/ludum-dare/41/super-bass-racing
JanWe
25. Apr 2018 · 17:26 UTC
Really great game, I spedn about 20 Mminutes playing it and it felt really unique. It was hard to influence the game in a controlled way but was fun either way
Nick Gooch
25. Apr 2018 · 17:44 UTC
Nice idea.
TheM
25. Apr 2018 · 19:10 UTC
I didn't even realize you could move the camera or zoom until the very last moment, after having won three games and lost two. I think the game was really clever and well executed, although switching views seemed to not always cooperate and work, making it hard to know where every car was. I think the abilities were versatile and fun but barely used any other than the bomb because the others felt too unreliable or weak.

It'd be interesting if the lap count actually meant something, like if the red team actually was faster and would win the race if you didn't interfere. Also, not being able to ignite the oil with a molotov was a huge missed opportunity!
pepejson
25. Apr 2018 · 20:08 UTC
Very interesting concept. I got problems with understanding HE Bomb timing, and also Turret using was
unintuitive for me. Still good job ;)
patvanmackelberg
26. Apr 2018 · 01:47 UTC
That is a neat mash up, definitely nailed the theme on the head.
stark
28. Apr 2018 · 07:45 UTC
Liked the art and overall atmosphere. Not sure how, but I won =) Can't believe it can be done in 3 days!