pressspace by Michael Arcadi
A one-button typing game? Impossible! Well, maybe not as impossible as you may think. In pressspace your job is to fill in the most important part of any sentence: the spaces. Without spaces all the words are mashed together and far more difficult to read. Put spaces between words to score points! The more spaces you get right the higher your combo will go and words will start to come at you faster! You can play it at https://arcadim.itch.io/pressspace

| HTML5 (web) | https://arcadim.itch.io/pressspace |
| Original URL | https://ldjam.com/events/ludum-dare/41/pressspace |
Ratings
| Overall | 265th | 3.773⭐ | 24🧑⚖️ |
| Fun | 451th | 3.432⭐ | 24🧑⚖️ |
| Innovation | 44th | 4.182⭐ | 24🧑⚖️ |
| Theme | 573th | 3.614⭐ | 24🧑⚖️ |
| Graphics | 615th | 3.432⭐ | 24🧑⚖️ |
| Audio | 338th | 3.455⭐ | 24🧑⚖️ |
| Mood | 477th | 3.409⭐ | 24🧑⚖️ |
| Given | 36🗳️ | 2🗨️ |
The interpretation of the theme is genious and the story is really great while being predictable(which is iportant for gameplay purposes, almost). Nice game!
I enjoyed the graphical objects that would appear after typing nouns, especially the "big monster."
Also, the beat does not exactly align with when you want to press space, which is kind of irritating given that it's a pretty prominent beat.
The one thing that stood out to me graphically was that the spacing between letters was a little inconsistent at times. Its a detail that probably won't bother most people but will make it look that much better in the end if refined. The story was really well written and told also. You might be able to increase the impact of it by changing up the music as it goes to carefully match the meaning of each sentence. Maybe using sound effects for the icon spawning that reinforce what those icons are too.
All in all this is amazingly designed and put together. Nice job.