0.99c by adenwebb
In 0.99c you play a ship fleeing from an explosion with crew members and passengers on board. You will have to make choices to keep your crew alive!
Explore a randomly generated star system as you try and escape an exploding star. You will have to sacrifice people on your journey though the perils of space.
Your goal is to get to the final node in the system and escape.


Credits
Programming Avebry Houghton-Vowles (A Switch(case) is never a bad idea) https://avebryhv.itch.io/ Aden Webb (Slow but neat af) https://aden-webb.itch.io/ Jack Brewer (Fast but honestly what does this thing you just made do??) https://hungry-dev-studios.itch.io/
Art Josie Wood https://josiegamedev.itch.io/
Audio + Music Klockworx Kevin MacLeod (incompetech.com) https://www.kenney.nl/assets/digital-audio https://www.kenney.nl/assets/ui-audio
| Windows | https://aden-webb.itch.io/099c |
| macOS | https://aden-webb.itch.io/099c |
| HTML5 (web) | https://aden-webb.itch.io/099c |
| Original URL | https://ldjam.com/events/ludum-dare/43/0-99c |
Ratings
| Overall | 434th | 3.522⭐ | 25🧑⚖️ |
| Fun | 445th | 3.348⭐ | 25🧑⚖️ |
| Innovation | 742th | 2.87⭐ | 25🧑⚖️ |
| Theme | 326th | 3.761⭐ | 25🧑⚖️ |
| Graphics | 402th | 3.717⭐ | 25🧑⚖️ |
| Humor | 625th | 2.636⭐ | 24🧑⚖️ |
| Mood | 383th | 3.478⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 4🗨️ |
Fun little FTL game.
There seemed to be quite a long delay between clicking on a node and it triggering the next event -- you can still mouse over other nodes during the delay. It might be a good idea to play some sort of animation showing the ship moving between the nodes if the delay is deliberate.