{"author_link":"\/users\/kolkav","author_name":"Kolkav","author_uid":"1028516","comments":[{"author_name":"MartinTristan","author_uid":"1028855","time":"2018-04-26T02:38:28Z","epoch":1524710308,"modified":1524710308,"text":"no link?","likes":0,"format":"md"},{"author_name":"Lucien Catonnet","author_uid":"1005186","time":"2018-04-26T11:56:52Z","epoch":1524743812,"modified":1524743812,"text":"The link doesn't work :(","likes":0,"format":"md"},{"author_name":"shide","author_uid":"1004220","time":"2018-04-27T18:34:56Z","epoch":1524854096,"modified":1524854116,"text":"I'm sorry, I forgot to pay for my hosting service so my server was shut down right after voting starts xD \nNow everything should be fine.","likes":0,"format":"md"},{"author_name":"Langotriel","author_uid":"1091644","time":"2018-04-28T13:27:04Z","epoch":1524922024,"modified":1524922024,"text":"Cool concept that is crippled by the lack of audio. It is a decent use of the theme and a well conceived game idea with a surprising amount of variety. I can't help but feel that time management could have been directed a little more towards auditory efforts, rather than more visual assets.","likes":0,"format":"md"},{"author_name":"Roidz","author_uid":"1075271","time":"2018-05-01T11:30:32Z","epoch":1525174232,"modified":1525174232,"text":"I like this little game, simple but executed really well. The extra sound added post LD(opted out) adds a lot of atmosphere but i can't count that in the votes,sorry :)","likes":0,"format":"md"},{"author_name":"LooksLikeSomething","author_uid":"1000496","time":"2018-05-11T08:25:14Z","epoch":1526027114,"modified":1526027114,"text":"Cool little game. I am a big fan of the tower defense genre, so I HAD to try this one. I enjoyed it until it almost crashed my computer x)\n\nI then tried the post-ld version, glad you made it! Really sad there is no sound in the original version, but that's a cool game anyway! Good job!","likes":0,"format":"md"}],"format":"md","images":["ld41\/92326-11b65124934274ad4491c48036f855de.png"],"links":[{"url":"https:\/\/shishov.me\/files\/LD41.zip","text":"Windows"},{"url":"https:\/\/shide.itch.io\/cursed-ascention","text":"HTML5 (web)"},{"url":"https:\/\/shide.itch.io\/cursed-ascention","text":"Windows"},{"url":"https:\/\/shide.itch.io\/cursed-ascention","text":"Linux"}],"metadata":{"g_key":"38829","g_author":"1028516","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"252446","g_title":"Cursed Ascension","g_status":"USEAR3","g_place":"99999","g_commentcount":"6","g_site2_node_id":"92326","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"92326","n_urlkey":"252446","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/cursed-ascension","n_slug":"cursed-ascension","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"28516","n_created":"1524533817","n_modified":"1524975555","n_version":"281426","n_status":"COMMIT"},"node":{"id":92326,"parent":73256,"superparent":9,"author":28516,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-24T01:53:08Z","created":"2018-04-24T01:36:57Z","modified":"2018-04-29T04:19:15Z","version":281426,"slug":"cursed-ascension","name":"Cursed Ascension","body":"![screen 3.png](\/\/\/raw\/c70\/1\/z\/146b5.png)\n\n*I lost track of time a long-long time ago. Days, months, years and I still cannot leave this cursed place. Some people may say that it\u2019s a price I must pay for my pride, my ambitions...for craving too much power that a simple human can possess, but these are the words of fools! I will seize the might of this Tower! I will not perish in this abandoned place! I will consume the souls of my jailers and ascend to immortality!*\n\n**Note**: Hello everyone! In this game we tried to combine Platformer and Tower Defense genres. The idea was to make the player move around the map as in platformer type game, but the rules of the game were similar to Tower Defense games. Later on we decided to put the game in an Egyptian setting primarily from a color scheme perspective. Whether we succeed or not it is up to you)\n\n![screeshot 1.png](\/\/\/raw\/c70\/1\/z\/146aa.png)\n![screeshot 2.png](\/\/\/raw\/c70\/1\/z\/146ac.png)\n![screeshot 3.png](\/\/\/raw\/c70\/1\/z\/146ad.png)\n\n### Controls\n\n- WASD \/ ARROWS - movement\n- Space - jump\n- E - Open Building menu\n- Enter - Select turret (in building menu)\n- R - Rotate directional turret\n- Q - Sell turret\n\n### How to play\n\nYou must protect the sandclock on top of the turret from the enemies coming from desert. Turrets can only be placed on flat surfaces. Most of the turrets are directional which means that they shoot only one way, but you can rotate them by pressing R. Set's Boiler is not firing automatically and will fire only you will press \"Enter\" near the turret.\n\nThere are total 6 waves. And infinite amount of them in Post-LD version.\n\n\n### POST LD version\nThere is also a POST LD vesrion attached. It is uploaded on 29.04.\nChanges compared to original LD version:\n```\n- Added: Sounds (**sounds is opted-out in voting anyway**)\n- Added: Infinite wave after 6th wave.\n- Added: Tutorial on the wall.\n- Added: Sound settings\n- Fixed: Turret placement sometimes doesn't work even on flat surfaces.\n- Fixed: Multiple custom shader issues (especially in combination with SSAO).\n- Fixed: Building menu mouse focus issues.\n- Fixed: FPS drops causing player to not be able to jump on the platform.\n- Fixed: Projectile spawns at the slightly incorrect position.\n- Fixed: Restart button freezes the game.\n- Minor fixes in game balance\n```","meta":{"author":[28516,4220,7879],"link-01":"https:\/\/shishov.me\/files\/LD41.zip","link-01-tag":"42337","cover":"\/\/\/content\/c70\/1\/z\/1452c.png","grade-06-out":"1","link-02":"https:\/\/shide.itch.io\/cursed-ascention","link-02-tag":"42336","link-02-name":"HTML5 (POST LD)","link-03":"https:\/\/shide.itch.io\/cursed-ascention","link-03-tag":"42337","link-03-name":"Windows (POST LD)","link-04":"https:\/\/shide.itch.io\/cursed-ascention","link-04-tag":"42341","link-04-name":"Linux (POST LD)"},"path":"\/events\/ludum-dare\/41\/cursed-ascension","parents":[1,5,9,73256],"love":0,"notes":6,"notes-timestamp":"2018-05-11T08:25:14Z","grade":{"grade-01":5,"grade-02":5,"grade-03":5,"grade-04":5,"grade-05":5,"grade-06":1,"grade-07":5,"grade-08":5},"magic":{"cool":0,"feedback":0,"given":0,"grade":5.1428571428571,"grade-01-average":3,"grade-02-average":3.167,"grade-03-average":2,"grade-04-average":3.667,"grade-05-average":3.667,"grade-07-average":2.5,"grade-08-average":2.667,"smart":-55.90414481559}},"text":"![screen 3.png](\/\/\/raw\/c70\/1\/z\/146b5.png)\n\n*I lost track of time a long-long time ago. Days, months, years and I still cannot leave this cursed place. Some people may say that it\u2019s a price I must pay for my pride, my ambitions...for craving too much power that a simple human can possess, but these are the words of fools! I will seize the might of this Tower! I will not perish in this abandoned place! I will consume the souls of my jailers and ascend to immortality!*\n\n**Note**: Hello everyone! In this game we tried to combine Platformer and Tower Defense genres. The idea was to make the player move around the map as in platformer type game, but the rules of the game were similar to Tower Defense games. Later on we decided to put the game in an Egyptian setting primarily from a color scheme perspective. Whether we succeed or not it is up to you)\n\n![screeshot 1.png](\/\/\/raw\/c70\/1\/z\/146aa.png)\n![screeshot 2.png](\/\/\/raw\/c70\/1\/z\/146ac.png)\n![screeshot 3.png](\/\/\/raw\/c70\/1\/z\/146ad.png)\n\n### Controls\n\n- WASD \/ ARROWS - movement\n- Space - jump\n- E - Open Building menu\n- Enter - Select turret (in building menu)\n- R - Rotate directional turret\n- Q - Sell turret\n\n### How to play\n\nYou must protect the sandclock on top of the turret from the enemies coming from desert. Turrets can only be placed on flat surfaces. Most of the turrets are directional which means that they shoot only one way, but you can rotate them by pressing R. Set's Boiler is not firing automatically and will fire only you will press \"Enter\" near the turret.\n\nThere are total 6 waves. And infinite amount of them in Post-LD version.\n\n\n### POST LD version\nThere is also a POST LD vesrion attached. It is uploaded on 29.04.\nChanges compared to original LD version:\n```\n- Added: Sounds (**sounds is opted-out in voting anyway**)\n- Added: Infinite wave after 6th wave.\n- Added: Tutorial on the wall.\n- Added: Sound settings\n- Fixed: Turret placement sometimes doesn't work even on flat surfaces.\n- Fixed: Multiple custom shader issues (especially in combination with SSAO).\n- Fixed: Building menu mouse focus issues.\n- Fixed: FPS drops causing player to not be able to jump on the platform.\n- Fixed: Projectile spawns at the slightly incorrect position.\n- Fixed: Restart button freezes the game.\n- Minor fixes in game balance\n```","title":"Cursed Ascension"}