Unshop by Le Slo

[raw]
made by Le Slo for LD 40 (JAM)

You, as a baby, you can't stand all the craziness around buying when things are on sale. Return products into other people carts.

Controls:

WASD or Arrow Keys to Move. Space to give products to other people carts. Escape to exit the game.

unshopbanner.jpg Unshop 3.PNG

Have fun in a supermarket full of stupid people that won't move!

Ratings

Overall 1057th 2.8⭐ 22🧑‍⚖️
Fun 995th 2.725⭐ 22🧑‍⚖️
Innovation 893th 2.8⭐ 22🧑‍⚖️
Theme 961th 2.857⭐ 23🧑‍⚖️
Graphics 813th 3.05⭐ 22🧑‍⚖️
Audio 560th 2.917⭐ 20🧑‍⚖️
Humor 452th 3.175⭐ 22🧑‍⚖️
Mood 961th 2.675⭐ 22🧑‍⚖️
Given 22🗳️ 24🗨️

Feedback

Hugimugi7
05. Dec 2017 · 16:20 UTC
**Cool idea!** :slight_smile:
It would have been more fun if you would add complexity to it and improve artwork.

Oh.. and also the title screen was way too intense in my opinion.
Beebo Studios
06. Dec 2017 · 13:54 UTC
Interesting idea! Some more instructions on gameplay would have been helpful to get going, but overall it's fun to play. I really love that you implemented those famous characters to be spotted!
JossComposer
07. Dec 2017 · 13:50 UTC
I didn't understand very well unfortunately ! But still it was fun driving in the mall x) Nice programming and aesthetics ! :-D
Go check our game ;-)
https://ldjam.com/events/ludum-dare/40/the-darkest-light
BlakeMcDeezy
07. Dec 2017 · 18:46 UTC
I'm Mr. Meeseeks! Look at me!!
Haha, I even found waldo/wally - that was cool. The pixel art was awesome! Good choice of song too.
I was a bit confused at first , it would have been great to see more visual cues when I did something right, like the screen lights up or something.
Fun game, I had a good time
Goplite
09. Dec 2017 · 07:23 UTC
Pretty funny runner, liked the character references, gameplay is smooth and simple, but I find it hard to focus my eyes on anything because of blur on high speed
Gama Croma
10. Dec 2017 · 18:10 UTC
pretty fun small game, maybe add a buffer when spawning so you don't inavoidably hit a customer.
Greaby
10. Dec 2017 · 18:38 UTC
This little game was fun.
It took me a while to understand how to play.
darefus
11. Dec 2017 · 22:19 UTC
Escalation of difficulty is there and makes sense. The theme was there.
Giving items away could have more feedback. I was incentivized to just spam space.
The most difficult part of the game was looking at the scrolling pixels as it began to move too quickly.
Hayzar
11. Dec 2017 · 22:21 UTC
I really liked the theme idea, it's brilliant, the is really nice too.
the camera perspective made it a little bit hard to figure which lane I was in compared to the other customers.
Overall it was fun and well done, congrats.