{"author_link":"\/author\/jajo\/","author_name":"Jajo","author_uid":"48984","comments":[{"author_name":"Squatch","author_uid":"57555","time":"Apr 20, 2016 @ 2:49am","epoch":1461120240,"text":"I like that you used Java with LWJGL (At least I think you used LWJGL). The game is challenging, and I haven't seen anyone else use this concept."},{"author_name":"Jajo","author_uid":"48984","time":"Apr 22, 2016 @ 5:01pm","epoch":1461344160,"text":"Slick2D, actually. It's a library that uses LWJGL."},{"author_name":"sftrabbit","author_uid":"26559","time":"Apr 22, 2016 @ 5:28pm","epoch":1461345780,"text":"Unfortunately I get &quot;Exception in thread &quot;main&quot; java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path&quot; - I guess the LWJGL dependency should be shipped with it?"},{"author_name":"macronoid","author_uid":"22111","time":"Apr 22, 2016 @ 5:40pm","epoch":1461346500,"text":"Interesting mechanic. It's hard to come up with a &quot;puzzle&quot; game on a game jam.\r<br\/>\r<br\/>I would like to see some more depth on it. It ended up being a &quot;find-the-largest-group&quot; game somehow. \r<br\/>\r<br\/>Explore some more on this concept, it could be a good game ;)"},{"author_name":"Somnium","author_uid":"50228","time":"Apr 22, 2016 @ 6:47pm","epoch":1461350520,"text":"Nice puzzle game :) \r<br\/>\r<br\/>I think that combining a pattern matching game with &quot;battle&quot; mechanics is an interesting idea.\r<br\/>\r<br\/>If you are going to develop the game further, a suggestion for an additional mechanic, could be to shift the tiles above the removed tiles downwards, tetris-style (and then add the new random tiles at the top). This would allow for more &quot;strategy&quot; in aligning the rest of the colors to your advantage :)"},{"author_name":"Nnnnneeeedddd","author_uid":"28575","time":"Apr 29, 2016 @ 2:27pm","epoch":1461939720,"text":"I don't really understand what I am supposed to do :\/."},{"author_name":"Walnoot","author_uid":"21137","time":"Apr 29, 2016 @ 2:49pm","epoch":1461941040,"text":"Sadly I got the same error as sftrabbit, I'd play this if you could resolve the issue :)"},{"author_name":"SpareWizard","author_uid":"66246","time":"May 3, 2016 @ 5:43pm","epoch":1462297080,"text":"I really liked the concept, but it would be better with more strategic depth than click on the largest area. Perhaps if the different shapes did different actions?"},{"author_name":"TheCain","author_uid":"87568","time":"May 3, 2016 @ 10:15pm","epoch":1462313400,"text":"The mechanic could work if you added more interactions. Such as moving the tiles somehow."},{"author_name":"Jajo","author_uid":"48984","time":"May 4, 2016 @ 6:44pm","epoch":1462387140,"text":"Thanks for all the advice, I've certainly taken it into account :)"},{"author_name":"qu2","author_uid":"87890","time":"May 5, 2016 @ 9:09pm","epoch":1462482240,"text":"Well done for getting this in. It's a nice idea, but I agree with others that you should experiment more with the mechanic."}],"images":["ld35\/48984-62279652a19ab35e2d0028512f28fe45.jpg","ld35\/48984-dcf65bddbad9a67a065f280dd6c75c96.jpg","ld35\/48984-91082bf2841547f5fe60f6fb19edcf30.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/btoqz5im28vs69n\/Shapeshift%20Inc.zip?dl=0","text":"Jar"},{"url":"https:\/\/www.dropbox.com\/s\/qrl04ijxmxkmjgj\/Ludum%20Dare%2035.zip?dl=0","text":"Source"}],"metadata":{"g_key":"3885","g_author":"48984","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3891","g_title":"Shapeshift Inc","g_status":"UCHK1","g_place":"813","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/48984-shot0-1460922820.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/48984-shot1-1460922820.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/48984-shot2-1460922820.PNG-eq-900-500.jpg"],"text":"Welcome, to Shapeshift Inc.\r\nThe name is essentially unrelated to the game; I just thought it sounded fun. I guess I could call this a finished product, although it's not what I \"envisioned.\" Then again, what is in Ludum Dare? I'm glad I took part.\r\n\r\nThe aim of the game is to use the tetris-like board on the screen to defeat your enemy. However, the shapes change after each attack, so you could use this to your advantage, or it could permanently cripple your chance of victory. You must select the largest group of shapes of the same type to maximise damage against your foe.\r\n\r\nThank you for reading, best of luck to everyone :)","title":"Shapeshift Inc"}