Puzzled and Dating a Monster by John Darrington
Robert or Melinda?
A horror dating simulator made in Vue.js
note: must be played in a desktop browser

This was an absolute blast. This was my first Compo ever. I've learned a ton, first being how long I can actually function without sleep xD.
You might like to watch my Postmortem
The game should be pretty intuitive.
- Select your date
- Add small talk pieces
- Try not to piss your date off
I made this game entirely in Vue.js with the Element ui library lending some small framework pieces. The music was made from scratch, using Sunvox. Pixel art was built using PixilArt and also made from scratch.
| HTML5 (web) | http://til-ember-078987.s3-website-us-east-1.amazonaws.com |
| Original URL | https://ldjam.com/events/ludum-dare/41/puzzled-and-dating-a-monster |
Ratings
| Overall | 297th | 3.469⭐ | 34🧑⚖️ |
| Fun | 235th | 3.469⭐ | 34🧑⚖️ |
| Innovation | 490th | 3.065⭐ | 33🧑⚖️ |
| Theme | 566th | 3.065⭐ | 33🧑⚖️ |
| Graphics | 255th | 3.469⭐ | 34🧑⚖️ |
| Humor | 39th | 3.859⭐ | 34🧑⚖️ |
| Mood | 178th | 3.4⭐ | 32🧑⚖️ |
| Given | 36🗳️ | 30🗨️ |
I got kind of bored since it's essentially a guessing game. The gameplay is lacking.
Your graphics are simple and nice, and make the actions clear and easy to use.
The alternate endings were pretty funny.
Good work!
- Hair: FREAKING SNAKES
- "Korean letters" > "Woof"
- It will be a closed casket funeral, might be empty too.
Overall, this game was very fun to play. It was cool to see what combinations I could make to get different endings. The music also fits it VERY well. It also helps that the game is web-based. Web-based games always get points by my standards
@Dumivid I'm glad you pointed out it's easy to understand - it was one of my bigger concerns so I tried to streamline as much as possible. Then I was freaking out because I wasn't sure if it was too simple. I'm glad I made a finished product though.
@DeltaNutmeg I can see where a repetitive part is - but could you explain what part the "guessing" is? That way I can tweak the game for when voting is over. Thanks for the compliment on the design.
@Chris Coe - the reason I focused on simplicity and a technology that's not normally used for games is so that I could focus more time on the assets like music and graphics (both of which I haven't tried my hand at for years) and leverage the things I feel I do very well at - like writing.
The game mood was quite fun, but low replay value and lack of actual gameplay is always a minus for me.
I disliked that I didn't find a way to skip the text writing. Especially since there was often repeating text. When you have this style of text presentation, you should always add a way to skip it.
Good humour and good quick fun, not too much replay-ability once you've played through it once and worked out the positive answers but a solid fairly polished experience!
As the other said you should find something in the gameplay to give some little hint on which subject to choose.
Guess I get along with monsters fairly well... :dragon_face:
The small talk options compatibility is very well implemented! Funny results and hilarious sprites. A little more polish with the graphics would enhace the experience.
Looks like the dating sims are very popular these deys.
Keep on!