Smallest MMORPG Ever by VadeMetro

[raw]
made by VadeMetro for LD 38 (JAM)

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The title says it all!

It's been a huge challenge and a rough weekend and ... I'm pretty sure it's gonna be laggy.. like EA SimCity 4 laggy but the game is still great... I mean you don't have to create any account or face any "error 37".

Try it! I hope there will be plenty of pleople playing it together because that the purpose of it. Tell your friend to join you because it's funnier to play together!

We enjoyed a lot working on that project. And hope you guys like it! If you think that the game could be something worth working a little more tell us in the comment bellow that will be highly apreciated.


DESCRIPTION

Clowns are invading your screen ( as usual, especially after strait 30 hours of game jamming... you know it ), slap them in the face with everybody around the world and reach the top score! Be careful of the bombs ( because without them it's waaaaay too easy :smile: )


HOW TO PLAY

  • Download : https://vademetro.itch.io/smallest-mmorpg-ever
  • Invite your friend to do the same because all players are together!
  • Click play.
  • Customize your character
  • Launch the game
  • Click the mofos clowns
  • Farm XP
  • Be on the top of the leaderboard
  • Avoid the bombs
  • Heal yourself with the lower right button
  • Enjoy yourself, but try not to spend hours clicking stupids clown like we did... damn that game is addictive!

CREDITS

Dan K. - Game Dev - UI Dev

Keesh - Server Dev - Design!

Ratings

Overall 242th 3.6⭐ 22🧑‍⚖️
Fun 307th 3.3⭐ 22🧑‍⚖️
Innovation 321th 3.25⭐ 22🧑‍⚖️
Theme 536th 3.1⭐ 22🧑‍⚖️
Graphics 340th 3.65⭐ 22🧑‍⚖️
Audio 212th 3.421⭐ 21🧑‍⚖️
Humor 177th 3.25⭐ 22🧑‍⚖️
Mood 184th 3.65⭐ 22🧑‍⚖️
Given 20🗳️ 7🗨️

Feedback

Archimagus
25. Apr 2017 · 18:58 UTC
Neat, what is it using for the back end?
🎤 VadeMetro
26. Apr 2017 · 14:46 UTC
We use .NET Framwork, Entityframwork 7, SQLite and SignalR
Rixud
02. May 2017 · 00:21 UTC
i dont know why but i cant play... i get online with my hand but nothing happen
🎤 VadeMetro
02. May 2017 · 06:44 UTC
It fixed! It should work now!
Rixud
02. May 2017 · 22:48 UTC
jajaja yeah! i just tried! i like the idea! nice music!, too bad nobody else was playing with me jejejejjeje
🎤 VadeMetro
03. May 2017 · 17:11 UTC
Feel free to invite your friends =)
Fylipp
03. May 2017 · 22:36 UTC
This game is nice. The music is cool and the graphic style is amazing.
SoulPixel
06. May 2017 · 16:50 UTC
Definitly a really unique entry! Had much fun playing it!
Frolicks
06. May 2017 · 17:00 UTC
definitely giving full points for mood.
seeing all the cursors dancing around my screen, slaughtering clowns, was very cute.
yoanndeplo
06. May 2017 · 18:10 UTC
Since I saw "It", I never liked clowns, so I approuve the game's concept ^^
MeronSoda
06. May 2017 · 19:20 UTC
Network coding during a Jam ceartainly stood out to me. It is not super-innovative or mechanically complex, but its an **MMO**, and that only is just a **hude deal**.

The art is very attractive as it is clearly influenced by Disney (and I love it).


*To the devs
Sorry for quiting your chat so suddenly, my processor's cooling paste is outdated so my PC just shutdown running your game. It is an issue I have when games don't limit fps, because my processor can't handle its maximum capabilities since it is unable to cooldown and turns off to prevent overheating.
MartensCedric
06. May 2017 · 21:15 UTC
I'm very impressed that you guys were ambitious enough to do networking in a jam, the game works well and no bugs! It may not be the game I enjoyed the most, but it is definitely one of the most impressive! Great work!
ZeAntwan
16. May 2017 · 22:19 UTC
Playing this gives a really nice feeling ! It's simple but extensible to the potential of an web online MMO Clicker game ! And wow... Network play on a jam... Congrats.
OccultOne
16. May 2017 · 23:35 UTC
I Played this on Livestream today: https://www.youtube.com/watch?v=3YtyZ8Rudok

I got a bit lost with what to do past a certain point, but I was super impressed with what you guys did in terms of networking an experience like that. I think the game could use some diversity of play, but otherwise a Great job guys!