Rocket escape by Antonin

[raw]
made by Antonin for LD 42 (COMPO)

This game was created for Ludum Dare Compo 42.

Welcome into space. You just escaped from your planet in a rocket.

Your planet is falling into a blackhole and you too. Space and dimensions are running out.

As you get aspired into the blackhole, space will start to change and you will go through dimensions.

Will you be able to escape?

GameEngine: Unity 2018.1 Personal

Game Art : Inkscape, GIMP, Blender

Some planet textures are based on planet images found on the internet.

Music : LMMS

Prefer the windows build.

Ratings

Overall 534th 3.095⭐ 23🧑‍⚖️
Fun 493th 2.975⭐ 22🧑‍⚖️
Innovation 485th 2.95⭐ 22🧑‍⚖️
Theme 556th 3.1⭐ 22🧑‍⚖️
Graphics 543th 2.825⭐ 22🧑‍⚖️
Audio 218th 3.263⭐ 21🧑‍⚖️
Humor 309th 2.5⭐ 20🧑‍⚖️
Mood 288th 3.083⭐ 20🧑‍⚖️
Given 19🗳️ 13🗨️

Feedback

Carlos Giraldo
18. Aug 2018 · 08:05 UTC
Liked the different dimension changing aspect of it. Would have been cool to see the objectives change for each dimension somehow instead of just collection more fuel.
CristiHKJ
18. Aug 2018 · 08:44 UTC
Great game! Very cool and interesting! :D
gilborn
18. Aug 2018 · 08:55 UTC
Nice game, was impressed as it started to get 3D.
jcwelgemoed
18. Aug 2018 · 09:29 UTC
Interesting concept on changing the dimensions. The 2D parts were definitely more challenging/difficult than the 3D ones. Nice work for such a short timeframe.
Mammabouter
18. Aug 2018 · 09:33 UTC
Cool concept.
Drums
19. Aug 2018 · 16:07 UTC
I love the gimmick in the beginning of battling between fast and safe. The jump from 2d to 3d was surprising and fun too. Good job!
Hilvon
19. Aug 2018 · 16:14 UTC
Nice concept.

Though I was a little confused by the 5th dimension. I was expecting to see 3D with objects moving under acceleration, rather than same as before but on half screen.

Also love the rocked expolion effect. :smiley:
C0nst4ntin
19. Aug 2018 · 16:21 UTC
Nice little Game!
DanCan
19. Aug 2018 · 16:22 UTC
As others have said, the change from 2d to 3d was unexpected and very cool!
Nyri0
19. Aug 2018 · 17:15 UTC
The idea is cool and as the others say it's fun to see a 2d game suddenly become 3d.

However 1st, 4th and 5th dimensions were a bit disappointing. 1d could have been on a single line (for example [Line Wobbler](http://wobblylabs.com/projects/wobbler) is an interesting 1d game), and 4d is more complicated, there are some good attempts like [Miegakure](http://miegakure.com/).

Anyway, good compo entry ;)
randdir
21. Aug 2018 · 07:58 UTC
Nice entry, really pleasant graphics. Keep it up.
Deaymon
21. Aug 2018 · 23:58 UTC
OMG This is genius! Kind of disappointed that there wasn't a real 4D, but that was a creative way to represent it! :smile:
ProdigalSon
22. Aug 2018 · 02:25 UTC
Interesting back story and overall idea :)
cppchriscpp
25. Aug 2018 · 20:42 UTC
I really liked the quirkiness in this game and the changing dimensions - I almost stopped after the 2nd 2d level if I'm honest, but the game did a great job of re-grabbing my attention. Definitely an impressive accomplishment for 48 hours!

I was really excited for the 5th dimension idea -- not sure if I hit a glitch or it just wasn't fully fleshed out, but I never saw the universe split. By no means a deal-breaker though. The game was still really enjoyable.

Thanks for a fun game!