Sacrifices for Santa by Malghoul
Santa will appear soon, and he will be hungry! Will you be able to collect enough sacrifices in time to make sure that he does not eat you?!
Sacrifices

Instructions: Walk up to any of the cookie folk using WASD or arrow keys. When you walk up to one you will automatically pick them up. You should then proceed to place them into the sacrificial circle by walking into it!
Good luck have fun!
Ratings
| Given | 6🗳️ | 12🗨️ |
Would be neat if bir cockies would let you heavier and slower!
@sethr those aren't satanic rituals they are just santanic rituals :P
Here's what I think you did really well: The mood is certainly very Christmas-y, as a village of cookie people living in Gingerbread houses just makes sense in a Christmas-themed world. The small details like having the cookies look sad as you drag them to the circle is a nice touch. And the fail state is good too, you could have just show "GAME OVER" on the screen but you took it a step further to have the cookies sacrifice you instead for comedic effect, and it worked.
The music is a little harsh, though. Honestly, I think removing the music altogether would make the game more enjoyable. I'd rather play a silent game than one with bad music.
I took a minute or two to think about the theme and how the game plays to it. I think in this case, the narrative is what drives the theme more so than the mechanics. There's some element of sacrifice by going further away from the circle in the hopes that you'll find a cookie big enough to justify the time spent to get it, but this element gets quickly overshadowed by the quick and easy route of just going for whatever's closest and hoping for the best. Narrative or mechanics, either way, you stayed true to the theme, so good job for that.
Is there a win condition or the game runs infinite? My score was 4 :D
Congrats on the entry!
The gameplay is a little bit too easy and repetitive, I gave up after 5 years, but cute art and animations!
I agree with what has been said about the music in previous comments.
This is my first entry into Ludum Dare so I wasn't sure how I would be able to create a game in 48 Hours. But I did it however I had to finish a bit earlier than I would want to so I had to rush the music in what seemed like 5 minutes (the outcome of which is the mess that you can hear while playing the game and I apologize for that). I will take all of your feedback into consideration next time I create a game I will not leave the music until the very end and I will try to create more challenging game play!