Jet Pengy by guckstift
Help Pengy to find back to his wife!
Use the ice candies to freeze these bad seals!
Then steal their jetpacks! They won't need it longer anyway...

Made with Phaser, GIMP, Texture Packer, Tiled, Audacity, Atom Text Editor
Tested in Chromium on Ubuntu
-- guckstift
| HTML5 (web) | https://guckstift.github.io/jetpengy/ |
| Original URL | https://ldjam.com/events/ludum-dare/39/jet-pengy |
Ratings
| Overall | 301th | 3.543⭐ | 37🧑⚖️ |
| Fun | 126th | 3.714⭐ | 37🧑⚖️ |
| Innovation | 499th | 2.943⭐ | 37🧑⚖️ |
| Theme | 687th | 3.029⭐ | 37🧑⚖️ |
| Graphics | 565th | 3.139⭐ | 38🧑⚖️ |
| Audio | 84th | 3.875⭐ | 34🧑⚖️ |
| Humor | 25th | 4.176⭐ | 36🧑⚖️ |
| Mood | 397th | 3.265⭐ | 36🧑⚖️ |
| Given | 39🗳️ | 35🗨️ |
I was confused by the controls at the beginning but then I got them.
I would have been nice to have some checkpoints so that when dying you didn't have to restart from scratch
But I can't even pass the first seal ._.
The ending is just adorable, love it!
The movement takes quite some time to get used to and still remains difficult due to the gliding, but it's also part of the fun. Otherwise the mechanics work quite well. The graphics are really cute and the sound effects are funny and awesome, especially the seals. :) Too bad you didn't have enough time to make some music, I know it would've been amazing.
Overall, I had a blast (and some moments of utter frustration, but in a good way) playing it, great job! And jamming together with you was also amazing, looking forward to the next one!
- Good idea.
- Funny sound effects.
- Good game design (and level design).
- Good controller.
- Funny and nice death animation/transition
But what i think might need some work from you, would be:
- Better enemies navigation.
- checkpoint, specially because it might be impossible to pass 5 enemies and still alive :D
-m
The penguin itself actually looks pretty good (I only notice this cuz it's so zoomed in on the title screen). The enemies are sufficiently frightening since it's all 1-hit KOs. Like others said, more HP or checkpoints could've helped w the brutality of making a mistake. Personally I found the controls to be pretty intuitive and didn't need to look for them. And once I saw the 2nd seal also flying around on a jetpack I knew I would have to dole out extra stars on humor.
Difficulty is hard, but it will be playable cool game with checkpoints (I was stuck at the second screen and died here 2 times)
One other thing that I would recommend is to have the window locked a specific width and height, which you can do with a little bit of html, css, and javascript. The reason I say this is that I initially opened it up in a maximized window and the game played very slowly, but not slow enough for me to think it is bugged. I resized my window and refreshed and the game played MUCH faster which I imagine is the correct speed. The higher frame rate makes the game a lot harder but also a lot less frustrating when you die because you can get back to the place you died at quicker. So not sure if this would be a bug, or if my computer doesn't have the specs.
Lastly I think a bit of music would have gone a long way for this game. Even if it were just a small drum sequence or a couple of notes. Especially since this is a jam game, reaching out to a musician quickly for a short 30 second - 1 minute long loop can greatly improve the feel of your game.
Anyways I love the game!
The audio effects is so funny :D
I was hard to finish but at the end, a big rush I always a good solution.
Good job!
Really nice platformer, I liked the jetpack idea.
Visuals are also good and I liked the overall level design. Congrats! :)
I really enjoyed sound effects ;) Great Job!