Primordial by jacobturn
An army of pre-human dwarves must survive an oncoming of fallen dwarves, dwarves revived by a vengeful Necromancer. You must build up your defenses and survive both his scouter fallen, and the villain himself. Build defenses , mine minerals, and survive against packs of vengeful cadavers.
//CONTROLS// Left click = build marker(sacrifices one dwarf)
Right click = normal marker
1,2,3 keys = select dwarf to create
space = create dwarf
4 key = construct defense
middle click = craft defense(depends on selected dwarf, miner - wall , smith - bomb , farmer - spike)
| Source Code | https://gamejolt.com/games/primordial/411157 |
| Windows | https://gamejolt.com/games/primordial/411157 |
| Original URL | https://ldjam.com/events/ludum-dare/44/primordial |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
LeviDSmith
02. May 2019 · 03:05 UTC
It's really cool how you were able to make a real time strategy game in GameMaker in just 48 hours. The graphics reminded me of Dwarf Fortress a little bit. I wasn't sure how to use my dwarfs to attack the enemy. I liked how you had the stats for each dwarf listed on each unit, and how they update in real time when they start mining a deposit. I couldn't figure out the difference between left click and right click. It seems like if I used right click, then the dwarfs would follow and remove any walls in their way. I liked the big simeball looking creature, which reminded me of the overlords in Starcraft.