Claws shape by in3orn

[raw]
made by in3orn for LD35 (COMPO)
Claws shape:
Fantasy RPG without RPG xD

Collect cards matching to given pattern
=> gain mana
=> cast spells
=> beat your opponents!

Update:
Fixed permissions for Android.

I'm still thinking how to improve the matching system. If you have any ideas just share in comments or here:

http://krk-dev.com/2016/04/26/claws-shape

Thanks! :)

Ratings

Coolness 84% 2
Overall 3.42 281
Fun 3.33 328
Graphics 3.60 210
Humor 2.75 274
Innovation 3.69 151
Mood 3.03 392
Theme 3.21 573

Feedback

ZeroFaction
19. Apr 2016 · 15:34 UTC
Hey I really enjoyed playing your game. I thought that the concept was interesting and the way that you set up the puzzles was actually very intriguing. I did have one small problem while playing though. At one point in the game the button clicking sounds just stopped. I also noticed that my character in the character selection screen was not gaining any experience even though I completed all but the last level. Finally I think that this game would be perfect for casual mobile play if there was a bit more player feedback. At first I thought that I was just losing Health randomly before I realize that the enemy was hurting me. And at the very beginning of the game I found myself confused as to how to use the mana system. It might seem naïve but I actually thought I was supposed to create the initial pattern that you showed a picture of not match a pattern to one of the predefined ones on the left or right. Great job though!
Joozey
19. Apr 2016 · 21:22 UTC
Your app wants to record audio, take pictures, GPS location, read/modify/delete usb storage... sorry, I can't play this.
fin_nolimit
19. Apr 2016 · 22:25 UTC
Wow super cool use of cards! I died during the tutorial but after a second try I figured it out. If you add to this game then I would add some feature that shows the bad guy hitting you vs you just losing hit points. Excellent job!! And I love that I could play it on my phone
Z4f1
24. Apr 2016 · 12:30 UTC
Cool concept
BloodJohn
24. Apr 2016 · 13:45 UTC
Complicated, but interesting game. You did a great job on graphics and mechanics.
ObsessiveNotion
24. Apr 2016 · 14:55 UTC
Nice, very similar to our game! The game is not very easy to understand tho but it is nice
blubberquark
24. Apr 2016 · 15:04 UTC
your web link went to an .apk download. You can edit the names of the links you know...
srakowski
24. Apr 2016 · 15:23 UTC
I really like the graphics and feel of the game... took me awhile to understand how to work the pattern matching system, but other than that it was well done.
puppetmaster
25. Apr 2016 · 20:38 UTC
What a great game! I'm only missing some background music.
Very clever theme implementation. Keep up the good work!
rodobodolfo
26. Apr 2016 · 03:05 UTC
Your app wants to record audio, take pictures, GPS location, read/modify/delete usb storage... Whats with all those requirements?
🎤 in3orn
26. Apr 2016 · 05:29 UTC
@Joozey, @rodobodolfo
It was default Qt setting. I removed all those requirements and updated the Android link. If you still want to try. Thanks :)

@blubberquark
I didn't noticed this option first. It's corrected now.

@ZeroFaction
Thanks for your feedback.
I designed level / spell progress but run out of time to add experience gain unfortunately :(
Nice to know you reached the last level, gz! :)

@all
Thanks for comments. Hope it wasn't waste of time for you :)

I'm still thinking how to improve this matchin system as it's not ideal. If you have some ideas, just share in comments. Thanks! :)
Joror
26. Apr 2016 · 13:27 UTC
Cool mechanic - a different kind of pattern matching! Defeated them all! (though not all full-starred).
Improvements:
- Sounds when the other guy strikes.
- Easier transforms?
- Some other mechanic to keep track of. (blocking the opponent?)
PyroSneak
26. Apr 2016 · 15:23 UTC
Fun game, Im terrible at it tough
Dr. Funkenstein
28. Apr 2016 · 19:55 UTC
REMINDS ME OF A KOREAN CARD GAME CALLED GO STOP
MayankUnreal
28. Apr 2016 · 20:07 UTC
Quiet innovative, nice concept. Its really fun playing it.
Rialgar
28. Apr 2016 · 20:42 UTC
I love the idea of scanning for matching tiles, but I think it would be better to automatically (and randomly) change the center tiles when there is no match, so I can rest assured there is one.
KunoNoOni
29. Apr 2016 · 01:22 UTC
I really enjoy that. It was a fun and innovative game with a really cool concept. You did a really nice job with the art as well. I do hope you do work in this game after the compo.
🎤 in3orn
01. May 2016 · 09:57 UTC
@Joror
Yeah, I should work on the ballance.
Blocking opponent sounds cool :)

@Dr. Funkenstein
Didn't know this game. Thanks :)

@Rialgar
Yes, this is the main con of the current logic. Pattern must be changed very often as it almost always expires after card match. This disturbs the flow. Your idea with auto switching the pattern sounds great! I must check it out.

@KunoNoOni
Thanks! If you say so, I will continue working on it :)

@all
Thanks for comments :)
Jungle
01. May 2016 · 14:26 UTC
Great concept. With some polish it will be a great mobile game. Keep the project on!
neilcorre2k6
01. May 2016 · 14:50 UTC
haha nice! i like the feel of the game :)
qu2
02. May 2016 · 18:35 UTC
Nice job. I found it very difficult with so many patterns to keep track on though, I'd suggest trying to boil down to the core ideas maybe?
Joozey
06. May 2016 · 02:32 UTC
Great little game, clever mechanic.
h2n0
08. May 2016 · 09:41 UTC
Great little game. I think you managed to nail the difficulty curve for this, and trying to get 3 stars on the last 2 levels was solid I must have tried it at 10/15 minutes but no luck.
gelisam
08. May 2016 · 22:12 UTC
Clicking on the link on my Android led me to a black page with a blue download button, and clicking on the button led me to a blank white page?