[REDUCE:REUSE] by Brandon Diaz

[raw]
made by Brandon Diaz for LD 42 (COMPO)

Description

[REDUCE:REUSE] puts you in control of a trash sorting drone, being evaluated on your ability to sort ever-growing piles of waste. Do your best to pick up and sort plastic, glass and metal against the clock!

Controls

WSAD/Arrows to move, Space bar picks up/drops off waste. Waste storage is first-in, last-out, so your most recent pick-up will be your next drop off.

Goals

I missed the last few dares due to life events, and I Wanted to get back into things with something simple. I also wanted to experiment with 3D/perspective and improve my animation skills.

Issues

Relies on key events in JS, so multi-key input tends to stick and cause movement to stop completely. Untested in Firefox / Safari, Chrome recommended. Spawner isn't intelligent, and can box in a facility or the player, making it completely impossible to continue.

Tools

Game written entirely in JavaScript, HTML, and CSS. Graphic work was done in Photoshop and processed through CodeKit 3.

Screenshot

Untitled-10.png

Ratings

Overall 256th 3.55⭐ 22🧑‍⚖️
Fun 465th 3.05⭐ 22🧑‍⚖️
Innovation 353th 3.211⭐ 21🧑‍⚖️
Theme 96th 4.1⭐ 22🧑‍⚖️
Graphics 106th 3.925⭐ 22🧑‍⚖️
Given 21🗳️ 0🗨️

Feedback

Incin
12. Aug 2018 · 23:27 UTC
Very nice aesthetics! Fun little game, the trash piles up pretty quickly so I do run out of space relatively quickly :P Only thing is, and this is no fault of yours I'm sure, but pressing space (in firefox at least) will scroll the page, making it pretty difficult to play.
derpylz
13. Aug 2018 · 17:06 UTC
Very nice graphics, and fun gameplay. For the issue of the key events, did you try using event.preventDefault(); ? This normally solves that problem for me.
314owen
13. Aug 2018 · 17:07 UTC
Simple yet fun and addicting, good job
DangoGameDev
13. Aug 2018 · 17:08 UTC
Looks so nice and it's cool how you put a message behind the game too, worked the theme really well!
garygreen
13. Aug 2018 · 17:09 UTC
Nice looking game and easy to get to grips with. I had the same problems with the space bar causing the page to scroll.
jdhollen
13. Aug 2018 · 17:20 UTC
This is pretty cool! The inventory up at the top kinda tricked me--at first I thought that I could only pick up two things, then I didn't understand why I could sometimes pick up three things (I was just doing it "by accident"), then I finally realized I could pick up tons of stuff.

The controls are a little janky if I switch directions too quick, but what the heck, it's a game jam--very cool that you wrote this all from scratch / without a big engine.
G4MR
13. Aug 2018 · 17:46 UTC
This game could be great, for some reason firefox won't stop moving the page down lol. put up a windows build!
Thought Reactor
14. Aug 2018 · 16:01 UTC
Really polished aesthetic with simple, but addicting gameplay. Bonus points for it having a nice message about recycling. Really digged this game!
dasun
16. Aug 2018 · 20:51 UTC
Pretty nice game wiht good message, the models and graphics are amazing.
smbe19
17. Aug 2018 · 17:27 UTC
Does not work in chromium. If I press space the following error appears:
```
Error in event handler for runtime.onMessage: TypeError: Failed to execute 'elementFromPoint' on 'Document': The provided double value is non-finite.
at elementFromScreenXY (<URL>)
at <URL>
```

In Firefox it works but pressing an arrow key or space scrolls down the page and I can't see the game anymore.
cr0w
18. Aug 2018 · 17:26 UTC
I feel like you did a really good job with the theme here. I really felt more constrained and challenged as space began to run out. Trying to balance maximum sorting efficiency while still keeping paths between dropoff points unblocked creates a surprising amount of gameplay depth. Well made, with a strong uniform style to boot. Congrats!
RyanJavanshir
18. Aug 2018 · 17:39 UTC
Simple and addictive, really liked the interpretation of the theme. Nice simple graphics that work well. Good job!
Stefan Jovanovic
20. Aug 2018 · 23:31 UTC
Nice concept with really good gameplay! Keep up the good work! :smiley:
T8kk
23. Aug 2018 · 05:29 UTC
Interesting concept Brandon, I enjoyed the aesthetics of the game with the colors and the design of the elements which gave the game nice overall look! The core game mechanic was nice with an unique approach, only after some time I wish I had weapons of some sort or something to clear the waste more dramatically as powerups or something haha. Neat small idea, nice entry Brandon!
Joshua Stone
25. Aug 2018 · 15:39 UTC
I like the visual style, it's pretty great. The gameplay was alright, took me a little while to figure out. I eventually got stuck with a full load and I could reach the correct drop-off.

Oh and on Firefox I have that issue where the arrow keys and space scroll on the page, so I played on page loaded by itch.io's iframe. Generally you just need to e.preventDefault() for those key events, but I didn't check if you're using a game engine or your own system.
conk
27. Aug 2018 · 16:37 UTC
This is great! It's a bit like my game, but with a purpose and win condition, well done!

The art is nice and simple, but the player blends a bit too much into the environment, perhaps a darker metal would help him pop a bit more.

The movement felt fluid, but the turn delay made it a bit awkward when over-whelmed with blocking and having to turn a lot. It makes the game harder but at the cost of giving the player RSI.

Other than those fairly minor issues, I had a lot of fun. It has great potential for expansion and is very re-playable :grinning: