{"author_link":"\/author\/paskal007r\/","author_name":"Paskal007r","author_uid":"89873","comments":[{"author_name":"tanis","author_uid":"48604","time":"Apr 18, 2016 @ 6:02pm","epoch":1461002220,"text":"Controls are a bit hard when you're using the keyboard as aiming and moving becomes pretty awkward. I didn't have a gamepad to plug to try with that unfortunately.\r<br\/>\r<br\/>I definitely like the core game mechanic!"},{"author_name":"brainybeard","author_uid":"65920","time":"Apr 19, 2016 @ 12:35pm","epoch":1461069000,"text":"Really interesting art style and mechanic man. Although the ninja does seem a bit out of place! Overall top job :D"},{"author_name":"Munchy2007","author_uid":"82465","time":"Apr 19, 2016 @ 3:56pm","epoch":1461081060,"text":"Good gameplay mechanic, but as tanis says a bit hard to control with the keyboard.\r<br\/>\r<br\/>Well done."},{"author_name":"runvs","author_uid":"29172","time":"Apr 19, 2016 @ 3:59pm","epoch":1461081240,"text":"Hi there, very well executed for a gamejam.  The core mechanics are well implemented.\r<br\/>I like the unique graphic style with the hand drawn and scanned objects. A proper tutorial would have been nice, so the player can learn everything step by step. The keyboard controls feel a bit awkward, but ok."},{"author_name":"pokipsy","author_uid":"56863","time":"Apr 19, 2016 @ 4:29pm","epoch":1461083040,"text":"Game mechanics are really interesting, and the game made me laugh a lot :) Collisions are very imprecise though, and make the game quite difficult.\r<br\/>Overall, I had a good time playing this entry !"},{"author_name":"joemid","author_uid":"92338","time":"Apr 19, 2016 @ 5:03pm","epoch":1461085080,"text":"I couldn't get it to work with keyboard.  What am I missing?"},{"author_name":"Berserker_Chris","author_uid":"52858","time":"Apr 19, 2016 @ 6:01pm","epoch":1461088560,"text":"Nice Game Idea and Mechanics, The ninja is cool."},{"author_name":"AngerFork","author_uid":"91156","time":"Apr 19, 2016 @ 11:24pm","epoch":1461107940,"text":"Haha, love it! Music is spot on, the art style really plays like a children's storybook, and the concept is great!  Only thing I would say is that controlling with a keyboard felt extremely hard to do, and not as responsive as I would've hoped.  Perhaps a control toggle for WASD to be movement instead of aim?"},{"author_name":"Fumiko","author_uid":"38848","time":"Apr 20, 2016 @ 6:07pm","epoch":1461175320,"text":"Its a little slippery, but i liked the handdrawn graphic assets"},{"author_name":"TomaszHajas","author_uid":"92627","time":"Apr 23, 2016 @ 9:42pm","epoch":1461447420,"text":"Wow, very original idea. And graphics, drawing on a paper is actually innovative. Music is pretty monotonic, tho."},{"author_name":"Lullaby","author_uid":"66242","time":"Apr 23, 2016 @ 9:45pm","epoch":1461447600,"text":"The core idea is kind of unique and very well thought! I really like the character pixel art style, and wish the rest of the game could have been the same way :)\r<br\/>\r<br\/>Again, great idea with the game mechanic, well done!"},{"author_name":"psychomonster","author_uid":"17723","time":"Apr 24, 2016 @ 7:23pm","epoch":1461525480,"text":"Very nice artworks design.... very original. Had some problems with keyboard controls + my hands :D But with a little time i worked well enough to play some good minutes. Well done !"},{"author_name":"joemid","author_uid":"92338","time":"Apr 24, 2016 @ 10:43pm","epoch":1461537480,"text":"Tried this again and got a better hang of it.  It must be more responsive with a controller- sorry!  The graphics are great and the core mechanic is cool- will try again in the future when I have a controller."},{"author_name":"leo_p_mahon","author_uid":"51555","time":"May 1, 2016 @ 11:50pm","epoch":1462146300,"text":"Love the art, the controls could have been just a little tighter though. Sets a very interesting mood. Oh and the shape-shifting mechanic works like a charm."}],"images":["ld35\/89873-969949f19f04161d1c4e004b9a4ca356.jpg","ld35\/89873-a09ca965e9209a03a17e3f9cd8699350.jpg"],"links":[{"url":"https:\/\/mega.nz\/#!6oliDLqb!jIp8B8D-NCSKwnk8TnmDVuXZ9Lwx5tdv01Dhk3jm9oI","text":"Web"}],"metadata":{"g_key":"3915","g_author":"89873","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3921","g_title":"Thinking with shapeshifts - altar boy rescuer","g_status":"UCHK1","g_place":"801","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/89873-shot0-1460998931.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/89873-shot1-1460998931.png-eq-900-500.jpg"],"text":"You are given a shape-shift gun that can stretch the items it hits.\r\nUse it to sneak into a church and save the poor altar boy before he gets raped!\r\nNOTICE: you can aim with WASD keys on keyboard\r\n\r\nWARNING: if you want to download the zip file and play from your computer, chrome won't work (and will probably crash too). You'll have to either play on firefox or just play it online @ http:\/\/brightreasongames.com\/UnityBuilds\/LudumDare\/\r\n\r\nThe only thing I didn't do myself, besides unity engine, it's the player movement controller, for which I picked a package from @cjkimberlin here on github:\r\nhttps:\/\/github.com\/cjddmut\/Unity-2D-Platformer-Controller?utm_medium=referral&utm_source=zeef.com&utm_campaign=ZEEF","title":"Thinking with shapeshifts - altar boy rescuer"}