Block Pilot by seppi562
Defend the citizens as they flee the city during an alien invasion. Collect Power Cells to help the government charge its defense laser.



| HTML5 (web) | https://seppi562.itch.io/block-pilot |
| Windows | https://www.dropbox.com/s/fa8gt2b4j0ze23d/Block%20Pilot_Data.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/40/block-pilot |
Ratings
| Overall | 994th | 2.938⭐ | 26🧑⚖️ |
| Fun | 935th | 2.833⭐ | 26🧑⚖️ |
| Innovation | 1094th | 2.333⭐ | 26🧑⚖️ |
| Theme | 1002th | 2.771⭐ | 26🧑⚖️ |
| Graphics | 424th | 3.729⭐ | 26🧑⚖️ |
| Audio | 361th | 3.37⭐ | 25🧑⚖️ |
| Humor | 743th | 2.587⭐ | 25🧑⚖️ |
| Mood | 893th | 2.833⭐ | 26🧑⚖️ |
| Given | 4🗳️ | 1🗨️ |
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Block Pilot.exe - System Error
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The code execution cannot proceed because UnityPlayer.dll was not found. Reinstalling the program may fix this problem.
The graphics are good and the music is very nice! The biggest downside is that I can't tell where I am shooting. You can make it better if there was some sort of target to show you where your bullets will land. The guys in the corners are very hard to hit.
However, I as expecting it a flying game, I mean, the background moves. Also, it's hard to shoot. You should refer to starfox's aiming system. Shoot feedback is also weak.
One thing I haven't seen is that the enemies don't really stand out from the background. it took me awhile before I really noticed the first enemy. You could try doing something with shading or just changing the spaceship color to not be a similar color as the cars and road.
It was really hard to aim, but I think the perspective (not top down but a more 3d approach) is very interesting and was a good factor. You probably needed to make it a little easier to see things and aim at things. One possibility would be to shoot faster, a line of bullets is always easy to see.
Anyways, good game. I really did enjoy the voxel art style, it worked quite well!
There's a great concept behind this, it just needs some polish!