FeedEm by CG_Fred
Being a father is hard work, trust me I know.
This is a very basic life simulator, find the food that your children wants or they die!
Use arrow buttons or joypad.
PS. You can only carry one food item at a time. If you pickup another item the first one will be lost, so don't waste food you'll need it later.
FeedEm was created in 16 hours.
Would love to get constructive feedback how to make the game even better :)
Sprites by: Kenney.nl Music by: incompetech.com SFX: My own

| Windows | https://casualgamesnu.itch.io/feedem |
| Original URL | https://ldjam.com/events/ludum-dare/40/feedem |
Ratings
| Overall | 1118th | 2.55⭐ | 22🧑⚖️ |
| Fun | 1078th | 2.5⭐ | 23🧑⚖️ |
| Innovation | 1063th | 2.45⭐ | 22🧑⚖️ |
| Theme | 963th | 2.85⭐ | 22🧑⚖️ |
| Humor | 606th | 2.85⭐ | 22🧑⚖️ |
| Mood | 974th | 2.658⭐ | 21🧑⚖️ |
| Given | 19🗳️ | 28🗨️ |
- I thought the game loop was a little slow. There was a lot of walking involved which got pretty boring, but it could be better if maybe you increased the walking speed, and made your children get hungry faster to balance it out.
- Since the player can only carry one food item at a time, the UI element showing what food you're holding could be bigger on-screen or more apparent. As it is, it's off to the side, which made it had to find at first.
Other than that though, I thought it was great! I liked the challenge of finding food among the flowers & trees.
Enjoyed the concept and I thought the sound effects the incompetech sound track worked really well.
The gameplay for me became pretty repetitive. Perhaps you could invest time to get upgrades, like a shopping cart or something? Or an assistant? Or grow the food close?
The colliders seem a bit dodgy as I was stopped by trees a few times.