Dance Ceasar Dance by sinemual

[raw]
made by sinemual for LD 41 (JAM)

Description

A rhythm turn-based strategy in the Roman Empire with a pixel-coldwave soundtrack for Ludum Dare 41!

dcd.gif

How to play

Click on red circles in the beat and kill enemies.


P.S.

Did not have time to do the things. So this game is so unfinished.

Ratings

Overall 837th 3.204⭐ 29🧑‍⚖️
Fun 860th 2.981⭐ 28🧑‍⚖️
Innovation 399th 3.577⭐ 28🧑‍⚖️
Theme 372th 3.87⭐ 29🧑‍⚖️
Graphics 561th 3.5⭐ 29🧑‍⚖️
Audio 280th 3.556⭐ 29🧑‍⚖️
Humor 680th 2.714⭐ 23🧑‍⚖️
Mood 647th 3.22⭐ 27🧑‍⚖️
Given 34🗳️ 16🗨️

Feedback

Thuron93
24. Apr 2018 · 02:43 UTC
Liked your genre combination and theme. Its a shame its not finished.
ErikU
24. Apr 2018 · 02:48 UTC
Took me a bit to figure out that I should click on the red circles to move when they pop up - at first I figured it was WASD. Nice music and the head-bob is a nice tough. Definitely potential here.
Raiyumi
24. Apr 2018 · 16:54 UTC
I like the concept, could see this expanding. Unfortunate that it's not finished.. I'm wondering if that's why level 2 you can't move the characters? Anyways, nice job!
Hare Software
24. Apr 2018 · 16:59 UTC
Nice music, good setting and beautiful graphics. Very cool what you did with the theme.
🎤 sinemual
24. Apr 2018 · 17:18 UTC
@thuron93, @eriku, @hare-software thanks guys for your feedback)

@raiyumi There is no second level, I guess it's bug) But thanks anyway for your feedback)
Borodar
24. Apr 2018 · 17:22 UTC
Great combination of genres! Gameplay is slow a bit, would be cool to have more energized music.
🎤 sinemual
24. Apr 2018 · 17:31 UTC
@borodar thanks! "More energized music" I wanted to do on the next levels)
Sandra Jasionowska
24. Apr 2018 · 17:33 UTC
I like the concept. That was cool! Player can't move after restart, but well, our game also has bugs :D Music was nice. Keep doing the good job!
🎤 sinemual
24. Apr 2018 · 17:45 UTC
@sandra-jasionowska thanks you! "game also has bugs" - yea, a lot of bugs)
royur
24. Apr 2018 · 17:47 UTC
Pretty Cool! Too bad unfinished. it is number game ya? more legionaire means you win against lesser babarian. I thought it was attack and defense on the beat. One time i cant get the legionnaire to move. Overall pretty decent, although unfinish.
🎤 sinemual
24. Apr 2018 · 17:55 UTC
@royur it is my third game and first finished(unfinished xD) game for Ludum Dare)
theamazingb
24. Apr 2018 · 18:22 UTC
Great little game. The head bob is awesome
🎤 sinemual
24. Apr 2018 · 19:34 UTC
@theamazingb thanks! 🙃
justalocalhero
24. Apr 2018 · 21:35 UTC
Fun concept. Love the graphical style. Music sounds nice. I'm curious if you tried different timings for the input. I'd like to see how a level might play with a more frantic pace.
🎤 sinemual
24. Apr 2018 · 21:56 UTC
@justalocalhero I also liked this concept and will do a full game on mobile. Subscribe to my [Twitter](https://twitter.com/sinemual) and watch the news. I assure "a more frantic pace" there will be exact😎
hatchet
24. Apr 2018 · 22:21 UTC
:D I love the pixel heads bobbing to the rhythm. I very much like the art style. The music suits the game. With a bit of gameplay polish, and more rhythmic moves variety, this could be a really fun thing!
le_american
24. Apr 2018 · 22:36 UTC
i like the idea but the gameplay is a bit too slow.. doesnt really feel like a rhythm game because of it.. would have been good if it could have like a circle around the red dots so you'd have to hit it when it reached it like most rhythm games do- thats only a suggestion though
Royoyo
25. Apr 2018 · 07:38 UTC
Задумка интересная, но видно, что времени отработать идею было мало.

Очень хочется видеть наглядно, а не только по музыке, когда приближается момент действия. И в первую же игру мне выставили одного солдата против троих врагов, так реально победить? :)
🎤 sinemual
25. Apr 2018 · 10:37 UTC
@hatchet, thanks for your feedback!
@le-american, "a circle around the red dots so you’d have to hit it when it reached it" - this is nice suggestion, I will try to implement it in my game, thank you =)
@Royoyo, "Очень хочется видеть наглядно, а не только по музыке, когда приближается момент действия" - ну вот эту штуку буду так решать "a circle around the red dots so you’d have to hit it when it reached it" скорее всего, я просто в ритм игры не играю и не знаю какие там фишки есть) А насчёт баланса - его там нет, но спасибо за отзыв! Фух, хоть на русском поговорить, а то я устал в переводчик лазить 😄
SuperTibbles
25. Apr 2018 · 14:48 UTC
found from elysia's stream. Nice music and art, gameplay could be more extended (eg fast, rhythm based combos and other attacks) but its a good game! Mabye play ours? https://ldjam.com/events/ludum-dare/41/grid-gunner
🎤 sinemual
25. Apr 2018 · 14:57 UTC
@SuperTibbles thanks! Suure)
mintarcade
25. Apr 2018 · 14:58 UTC
Very dramatic music - fits game perfectly. Rhythm game mixed with turn based strategy - this is awesome combo. Pixel art Just perfect
Shape
25. Apr 2018 · 15:00 UTC
Very interesting idea. At first i didn't know how to play the game and then i saw ErikU's comment. Even tho it is a bit unfinished i enjoyed playing it.
🎤 sinemual
25. Apr 2018 · 15:12 UTC
@mintarcade, @shape thanks guys) Now I'll go try your games =)
cosdots-jr
26. Apr 2018 · 07:31 UTC
wow Brilliant idea! i was bounced my body while i was playing this. great art and mood. everything is great! well done
🎤 sinemual
26. Apr 2018 · 13:50 UTC
@cosdots-jr thank you =)
Guy Withivy
26. Apr 2018 · 14:34 UTC
really good job, I liked to play this game

try mine if you have time

https://ldjam.com/events/ludum-dare/41/heaven-and-earth
anaticula
04. May 2018 · 16:42 UTC
Задумка интересная, понравились пиксели и сеттинг! Немного не хватает тактики какой-то, потому что даже двумя солдатами победить толпу не получилось( было бы прикольно, если например в музыке есть какой-то момент, когда два бита идут быстро друг за другом, и если заметить этот момент, то можно быстро атаковать толпу и отступить)
🎤 sinemual
05. May 2018 · 16:21 UTC
@anaticula Спасибо! Да, это скорее не игра получилась, а просто проба базовой механики для дальнейшей разработки)
hiki911
05. May 2018 · 17:42 UTC
неплохая обкатка концепции, мы вот тоже нечто подобное хотели сделать, но пришлось под тему подстраиваться =)